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« on: May 12, 2014, 12:45:10 PM »
I'd remove the Heart Room entirely. It really served no purpose other than to be a transitioning room to Observatory/King's Storeroom (S3), or to the Idols/Treasure Room/Golden Orbs/King's Storeroom (S2)/Ancient Warriors rooms. Also, I'd make the Treasure Room NOT BROKEN. I actually liked the concept of going down into the Swamp area, but of course the Treasure Room only worked TWICE out of the episodes it was in.
Also, I'd either improve, or get rid of the Room of Harmonic Convergence. I swear, that room was broken half of the time. I liked the concept of it, but the execution of the idea sucked.
I'd also make the Room of the Golden Idols objective be the only way to complete the room. I swear, that room was a glorified press the actuator room. I can't remember an episode where it was completed.
Then comes Madusa's Lair. I loved the room as a kid, but looking back at it now, it was a completely broken and difficult objective. Thankfully they reduced the amount of snakes from 4 to 2, but still. That room was production error galore. I'd either remove it entirely, or make sure it worked. Thankfully the Room of the Mandarin Hand and subsequently the Chamber of the Sacred Markers actually worked.
Then comes the Room of Three Torches/Pirate's Cove combo room. Either get rid of the torches or the wheel, and not have it being a confusing mess.
I'd also remove The Well and Mine Shaft. SLOW ASS ELEVATOR. Enough said.