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Messages - ElJarhead

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The Heart Room / Favorite example of bad editting on the show?
« on: September 29, 2006, 05:09:28 AM »
Quote from: ""nicklegends""
To answer the question about who is announcing the temple run when ''Kirk is not,'' it is not, in any way, the fault of the production staff.  It is the fault of Nick GaS.  On some networks, they have the ability to ''speed up'' shows if they feel that they won't get enough ad time or what have you.  Some networks are more noticeable than others when they do this.

I only know this happens on Nick GaS because I watched the same temple run on the same day in two different time slots.  The one during the 7:00 PM hour was fine, but the 10:00 PM hour was definitely sped up.
You know, this may be true; however, I just took a look at the ''Lucky Pillow of Annie Taylor'' episode on YouTube (, and I timed the temple run with Kirk's distorted voice (which sounds fine until Missy is past the Temple Gate), and it was perfectly timed--second-for-second--with the show's clock. this would suggest to me that the tape was not sped up at all during this run, yet Kirk's voice is definitely skewed.

Actually, there are some very specific episodes that also featured Kirk sounding edited when they were brand new and first run on Nickelodeon - I have old tapes to back it up. The Snakeskin Boots of Billy the Kid, the Golden Goblet of Atilla the Hun, and The Enormous Nose Ring of Babe (the Ox) are other Season 2 examples of this. My suspicion is that Kirk said something he wasn't supposed to during the live taping or some background noise interfered with his commentary and they had him re-record all or part of the run. It sounds more like a bad dub than a different person altogether. (Or maybe Kirk just had a head cold that day.  :lol: )

The Heart Room / Season 1 solo runs
« on: September 29, 2006, 02:13:50 AM »
A lot of the first season losses could have been solo runs. Even the fastest loss in history, Elizabeth I's Golden Ship, could have been a solo win. A number of the runs where the artifact in question was on the bottom floor, particularly in the Swamp (or Spider's Lair, etc.), could have been solo victories if the first player had:

1. started in the Room of the Three Gargoyles (Royal Gongs) and
2. gone straight to the Observatory and
3. avoided entering the Heart Room at all costs. (Actually, avoiding the Heart Room and its various reincarnations in general was a good idea.)

These runs (Henry VIII's Seal, Kamehameha's Pendant, and so on) are the ones that stick out in my mind.

The Heart Room / Favorite New Season Three Room
« on: September 29, 2006, 02:01:47 AM »
My overall favorite room in season 3 is the Quicksand Bog. While it's still one of those bash-the-wall-or-hit-an-actuator rooms, at least it's filled with pseudo-quicksand. Plus, climbing a slide? Much harder than standing in an elevator twiddling your thumbs. That's a hardcore room.

But the most improved award definitely goes to the Chamber of the Sacred Markers. The center rooms always looked thrown together in the second season (Medusa's Lair had the same Heart Room paint job, but with the head of Medusa at the front - oooooh, MEDUSA'S LAIR), and they put some serious time into the Chamber. Plus, as others have mentioned, there's the sweet center shaft where temple guards can hide and terrify innocent youth after opening the door. Actually, now that I think about it, this is also a hardcore room.

The Room of the Ancient Warriors kind of made me upset. The door between that room and the Jester's Court had to be pulled because of space constraints (I would think), and that reduced the possible temple layouts and choices the contestants could make. The idea was good, but in practice, I don't think it worked as well as it should have. I like temple guards grabbing people in the suits of armor, though. Wow, now that I really think about it, all the new rooms were much more hardcore than the ones they replaced.

The Jesters' Court / The decline of children's television
« on: September 29, 2006, 01:34:22 AM »
Now back to our original topic.  :D

Children's programming really does seem pretty bad nowadays. I can't comment on stuff for little kids, but I sometimes babysit for kids in the later elementary grades, and I can attest to the fact that Nickelodeon has really gone waaaay downhill. It's basically obnoxious cartoons with obnoxious commercials. It's yet another reason why I'm planning to greatly restrict my future children's TV watching unless the kids' networks get their act together. (Remember when Nickelodeon had live-action TV?)

The Heart Room / Pendant of Life/Temple Guard Question
« on: September 29, 2006, 01:19:45 AM »
In regard to your first question: There are many (or at least several) episodes that I can think of where there was really only one path you could take. Of course, a number of them occur when the team has 2 pendants, but there is at least one where the team has 1.5 that I can recall: The Lost Taj Mahal Turban of Aurangzeb.

#2: This is a question I've been asking myself since (and especially about) the early episodes of the first season. Sure, in a number of episodes, the teams could have made it by entering through a different room or taking a different path. But if they say the other half is hidden in the temple, don't you think they should, I don't know, hide it like they said? If I was a contestant and they told me they hadn't hidden the half pendant, I'd be pretty miffed. Anybody else have thoughts on this?

The world may never know the answers to questions 3 and 4.

The Treasure Room / Make up your own places for the extra half pendant
« on: September 29, 2006, 01:00:53 AM »
I used to have arguments with my friends back when Legends was first on TV about where half pendants should be hidden. Some of the ideas we had:

1. Between the bricks in the wall between the Mine Shaft/Qucksand Bog/etc. and the Tomb of the Ancient Kings/Dark Forest
2. On a button in the Jester's Court (although, strangely, I just discovered tonight that they did that in the Marble Armest of Xerxes...weeeeird)
3. Hanging near the top of the web in the Spider's Lair
4. In one of the vaults in the ceiling in the Tomb of the Headless Kings

However, my personal favorite (and most sadistic) idea was to have one of the early temple guards throw it behind you when you weren't looking. Cruel, perhaps, but it would keep those zany contestants on their toes.  :twisted:

The Temple Games / Re: Legends of the Hidden Temple Trivia
« on: September 29, 2006, 12:46:04 AM »
1. The Dried Ear of Corn of Sojourner Truth; the Green Monkeys; they didn't make it to the artifact, although Tess, the second player, was in the room containing the artifact (the Jester's Court) when time expired.

2. The Dried Apple Half of William Tell; the Green Monkeys (just like all of the third season... :x); they didn't make it, nor did they come anywhere close to making it. Lauren was, in my opinion, one of the worst players in Legends history, but that might be influenced by the fact that her voice was incredibly obnoxious when she was yelling at her partner.

The Heart Room / Fastest Assembling of the Silver Monkey
« on: September 29, 2006, 12:36:56 AM »
Hey everyone ... I'm new to this, but I'm glad to see I'm not the only one who still watches Legends constantly.

It always seemed to me that the best way to assemble the monkey, at least in terms of putting it together properly, would be to put the base on, and then put the head through the middle before putting it on the base. (Larry from The Mysterious Manuscript of Mary Shelley would have had a much easier time with it.)

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