So the five layouts I chose were: Ivan the Terrible, William Tell, Hans Holbein, Belshazzar, and Dead Man's Hand.
1. Ivan the Terrible - The fact that Travis and Elisa failed to even reach the artifact despite being flawless in the temple tells you how tough this team had it. If they weren't going to reach the Discarded Seal, then no team was going to either.
2. William Tell - While Lauren and Brett were horrible players, their layout was also the hardest one on the show. I think it is even harder than Ivan the Terrible too. Just all the things that they needed to do in the run and the temple guard placement made it very unfair and impossible to win.
3. Hans Holbein - While Rachel and Keith were average, their layout was also long and didn't provide any shortcuts either. Notice how all three of these layouts were from the same day.
4. Belshazzar - This run featured way too many glitchy doors and one of the most time consuming dead ends in the series. You can't even blame Katherine and Sean for their lack of progress because the entire run was filled with dead ends and detours.
5. Dead Man's Hand - Another very early layout where there was no sense of direction to go. Sarah and Josh tried all possible routes in the temple, but all of the doors were locked. I am not even sure if the Swamp-Golden Idols door would've worked either because that never worked in any other run.
All of these teams above deserved a second chance.