Phantom's Temple

The Temple => The Heart Room => The Chamber of the Sacred Markers => Topic started by: The Red Jaguars on October 16, 2013, 11:34:10 PM

Title: Top 5 Easiest Layouts on Legends - FINAL POLL
Post by: The Red Jaguars on October 16, 2013, 11:34:10 PM
We are always talking about how certain teams had hard layouts on the show, so I figured it was time to make a poll to determine the hardest layout for each of the six teams. What makes a hard layout? Maybe it had to do with the number of rooms a team had to enter or maybe it involved a tricky temple guard placement. It could even be something else like one filled with deadends. Every day I will hold a poll for all six teams and you must choose 3 of the hardest layouts for each team. ;)

Previous Results:

TOUGHEST LAYOUTS:

Red Jaguars:
1. The Golden Cup of Belshazzar (5)
2. The Stone Marker of Leif Erickson (5)
3. The Royal Torque of Queen Boadicea (3)

4. Elizabeth I's Golden Ship (1)
5. The Golden Goblet of Attila the Hun (1)

Blue Barracudas
1. The Missing Portrait of Hans Holbein (6)
2. The Lucky Pig of Amelia Earhart (5)
3. The Red Sash of Tokugawa Ieyasu (4)

4. The Ivory Elephant of Scheherezade (1)
5. The Mummified Hand of the Egyptian King (1)
6. The Pearl Necklace of Gwalior (1)

Green Monkeys
1. The Discarded Seal of Ivan the Terrible (6)
2. The Dried Apple Half of William Tell (5)
3. The Bullet-Riddled Handbag of Belle Boyd (4)

4. The Marble Armrest of Xerxes (2)
5. The Golden Spider Web of Robert the Bruce (1)


Orange Iguanas
1. Wild Bill Hickok and the Dead Man's Hand (4)
2. The Paintbrush of Leonardo Da Vinci (4)
3. The Golden Stallion of Ali Baba (3)

4. The Useless Map of the Chibcha Chieftain (2)
5. The Bifocal Monocle of One-Eyed Jack (1)
6. The Thornwood Gavel of Judge Roy Bean

Purple Parrots
1. The Upside-Down Compass of Henry Hudson (4)
2. The Leopard-Skin Cloak of Annie Oakley (4)
3. The Sacred Ring of Sultan Suleiman (4)


Silver Snakes
1. The Medal of Sir Edmund Hillary (4)
2. The War Fan of the 47 Ronin (3)
T3. The Pendant of Kamehameha (2)
T3. The Golden Earring of Henry Morgan (2)

5. Henry VIII's Great Seal (1)

Let's start off with the Red Jaguars.  :jaguars2:

EASIEST LAYOUTS:

Red Jaguars
1. The Mask of Shaka Zulu (4)
2. The Ivory Hunting Horn of Roland (4)
T3. The Helmet of Genghis Khan (2)
T3. The Treasure of Anne Bonny (2)


Blue Barracudas
1. The Diary of Dr. Livingstone (4)
2. The Moccasins of Geronimo (3)
3. The Golden Jaguar of Atahualpa (2)

4. The Belly Button of Buddha (1)
5. The Lucky Pillow of Annie Taylor (1)
6. The Electrified Key of Benjamin Franklin (1)

Green Monkeys
1. The Jeweled Scabbard of Sforza (5)
2. Pecos Bill's Lost Lariat (4)
T3. The Trojan Horseshoe (2)
T3. The Very Tall Turban of Ahmed Baba (2)

5. The Broken Wing of Icarus (1)
6. The Dried Ear of Corn of Sojourner Truth (1)

Orange Iguanas
1. The Silver Horseshoe of Butch Cassidy (4)
2. The Much-Heralded Helmet of Sir Gawain (4)
3. The Bonnet of Dolley Madison (2)

4. The Golden Chains of Zenobia (1)
5. The Levitating Dog Leash of Nostradamus (1)

Purple Parrots
1. The Snakeskin Boots of Billy the Kid (5)
2. The Bone Necklace of the Blackfeet Chief (5)
3. The Lost Lion Tail of Little John (4)

4. The Milk Bucket of Freydis (1)

Silver Snakes
1.  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:  (4)
2. The Collar of Davy Crockett (3)
3. The Ruby Earring of Benzibab (2)

4. The Snake Bracelet of Cleopatra (1)
5. The Enormous Iron Nose Ring of Babe (1)
6. The Broken Trident of Poseidon (1)
Title: Re: Top 3 Hardest Layouts by Team - Day 1 - Red Jaguars
Post by: The Red Jaguars on October 16, 2013, 11:38:18 PM
Once the poll is fixed, the three Red Jaguars runs I voted were: Golden Cup, Stone Marker, and Queen Boadicea.

1.) Golden Cup - This was one of the most unfair layouts in Season 1. Katherine and Sean got screwed really bad by the Harmonic Convergence dead end and it ate a lot of time. They deserved a second chance.

2.) Stone Marker - What made this layout really cheap was that the producers copied it exactly from Leonardo Da Vinci. And like that run, the same outcome happened. The cruel part was that it forced the team up the central shaft after the dead end in the Bamboo Forest. And then Keel was taken out after being forced up the central shaft.

3.) Queen Boadicea - Sure, this team should've won. But their layout was pretty long and all three guards were forced. And they did everything right in this run too, and they still came up short. If they had the other Red Jaguars run (Frederick Douglass), Nate and Lissy would've won.
Title: Re: Top 3 Hardest Layouts by Team - Day 1 - Red Jaguars
Post by: Purple Parrots Fan on October 17, 2013, 12:59:53 AM
Poll has been fixed. So now three options are available instead of just one.
Title: Re: Top 3 Hardest Layouts by Team - Day 1 - Red Jaguars
Post by: The Red Jaguars on October 17, 2013, 01:04:23 AM
Thanks for fixing that for me.  :mrred:

I placed my votes for Belshazzar, Stone Marker, and Queen Boadicea too.  ;)
Title: Re: Top 3 Hardest Layouts by Team - Day 1 - Red Jaguars
Post by: Purple Parrots Fan on October 17, 2013, 01:17:36 AM
My choices:

Elizabeth the First's Golden Ship: I know it was Joe and Gabby's own fault for taking a direct path, but the temple guard layout was way too unfair. Plus, the half pendant was nowhere in sight either.

The Golden Cup of Belshazzar: This layout was just impossible, like TRJ said. Katherine and Sean were pretty good players, they just got completely screwed over. And not just because of their layout.

The Stone Marker of Leif Erickson: Another impossible layout, for same reasons as TRJ.
Title: Re: Top 3 Hardest Layouts by Team - Day 1 - Red Jaguars
Post by: The Red Jaguars on October 17, 2013, 05:18:49 PM
I think I can end the poll for the best team ever right now. ;) It looks like the top 3 voted runs were Belshazzar (5), Stone Marker (5), and Queen Boadicea (3). Both Attila the Hun and Golden Ship got one point a piece. I was tempted to vote for Golden Ship too in place of Boadicea, but I will just leave it as is. ;)

Next team will be the Blue Barracudas.  :mrblue:
Title: Re: Top 3 Hardest Layouts by Team - Day 2- Blue Barracudas
Post by: The Red Jaguars on October 17, 2013, 05:29:08 PM
I voted for Red Sash, Missing Portrait, and Amelia Earhart.

1. Red Sash - Brandy and Quentin did a solid job with a layout that offered little shortcuts. While they were hesitant, this layout itself was quirky and unfair. They were not granted access to the Shrine-Dark Forest shortcut and the Shrine-Secret Password door being already open was also confusing. And they still made it to the room of the artifact despite completing 9 rooms.

2. Missing Portrait - Keith and Rachel were an average team too, but their layout was unfair too. They had no shortcuts given to them at all, and had to complete 10 rooms at minimum to reach the artifact. Not even Jarrid and Jessica would've won with this layout.

3. Amelia Earhart - While Kristen was slow and pathetic, this layout was unfair for S1 standards. Just like the above runs, this team was given no shortcuts and the temple guard placement was very cheap. I mean a one room away guard? It was either this run or Ivory Elephant. I went with this run over Scheherezade though because Monica and Brad had shortcuts in their runs, but they failed to take them.
Title: Re: Top 3 Hardest Layouts by Team - Day 2- Blue Barracudas
Post by: GreenMonkeys#1 on October 17, 2013, 05:36:18 PM
Oops, I was going to click Lucky Pig and I clicked Lucky Pillow, please let me change it. :oops:


And my other two are Red Sash and Missing Portrait.
Title: Re: Top 3 Hardest Layouts by Team - Day 2- Blue Barracudas
Post by: The Red Jaguars on October 17, 2013, 05:37:42 PM
I reset the poll, GM1. So now you can vote for Amelia Earhart. Just don't forget to vote for Missing Portrait and Red Sash again. ;)
Title: Re: Top 3 Hardest Layouts by Team - Day 2- Blue Barracudas
Post by: Purple Parrots Fan on October 17, 2013, 06:18:48 PM
I also voted for Lucky Pig, Missing Portrait, and Red Sash. For the same reasons as TRJ.
Title: Re: Top 3 Hardest Layouts by Team - Day 2- Blue Barracudas
Post by: The Red Jaguars on October 19, 2013, 12:26:39 AM
And time to move onto the next team! Missing Portrait (6), Lucky Pig (5), and Red Sash (4) are the three winners of this poll.

Next team up is the Green Monkeys.  :mrgreen:
Title: Re: Top 3 Hardest Layouts by Team - Day 3 - Green Monkeys
Post by: The Red Jaguars on October 19, 2013, 12:38:05 AM
Honestly, this poll was pretty tough because there are like 5-6 runs I want to vote for. The three main ones I chose were Ivan the Terrible, Dried Apple Half, and Belle Boyd.

1. Ivan the Terrible - This choice is very easy. Travis and Elisa were flawless in the temple and they still didn't even reach the artifact. This tells you a lot about how cruel this layout was. Everything was tough about this layout from the rooms they were forced to enter to the temple guard placement. One of the most heartbreaking losses on the show.

2. Dried Apple Half - To be honest, this had to be the toughest layout on the show. No team would've came close with this layout at all. I mean the Green Monkeys were forced down into the Ledges, forced to the bottom of the Pit, forced to climb to the top of the central shaft, and forced all the way down it. This was all time consuming and a very cheap layout. It didn't help that Lauren and Brett were incompetent, but it doesn't change the fact on how unfair it was.

3. Belle Boyd - Another Green Monkeys team that had an awesome performance but came up short. In this case, Leah and Matthew didn't take the shortest path. But that doesn't change how hard this layout was.

Other honorable mentions are Robert the Bruce for having an almost identical layout to Missing Portrait, Imperial Wizard for the long layout, and Fountain of Youth for the one room away guard. But those runs just missed the cut.
Title: Re: Top 3 Hardest Layouts by Team - Day 3 - Green Monkeys
Post by: Purple Parrots Fan on October 19, 2013, 12:50:28 AM
I also voted for Ivan the Terrible, William Tell, and Belle Boyd. All those layouts were completely unwinnable and impossible. I almost voted for Ponce de Leon, but the other layouts were even harder.
Title: Re: Top 3 Hardest Layouts by Team - Day 3 - Green Monkeys
Post by: PurpleParrot4Life on October 19, 2013, 10:25:38 AM
I voted for Discarded Seal of Ivan the Terrible, Dried Apple Half of William Tell, and Marble Armrest of Xerxes.


Other contenders:
Title: Re: Top 3 Hardest Layouts by Team - Day 3 - Green Monkeys
Post by: The Red Jaguars on October 19, 2013, 11:29:54 AM
I totally forgot about the Xerxes layout. That is another good honorable mention too that I would add to my list. That layout was very brutal too considering it forced the team to use the Ledges and made them take the Quicksand Bog-Secret Password route. Noelle and Pat were pretty pathetic, but I am not sure if any team would have success in that run. If Levi and Candace of the Purple Parrots had that temple layout, they would've made it to the Shrine at most.

And Lost Fountain of Youth would've been my runner-up choice in place of Belle Boyd. That had to be the most unfair temple guard layout on the show. The reason I didn't vote for it was because:

a.) The rooms were more simple like PP4L mentioned.
b.) The Shrine-Ancient Kings shortcut was open, but James failed to take it.

I think it was possible to win in this layout though at least. Had one of the players started in the Cave of Sighs (most preferably Jessica), they would've been taken out in the Observatory. And the last guard would've been irrelevant since they had two pendants. I din't know if this Green Monkeys team would've won, but a team like John Sutter, Sir Edmund Hillary, and Kamehameha would've won.
Title: Re: Top 3 Hardest Layouts by Team - Day 3 - Green Monkeys
Post by: PurpleParrot319 on October 19, 2013, 11:55:14 AM
I picked Discarded Seal, Dried Apple Half, and Golden Spider Web.

-Discarded Seal: a no-brainer. Travis and Elise were virtually perfect and still weren't able to get to the Seal. The layout was impossible.

-Dried Apple Half: Brett and Lauren may have been mediocre, but that doesn't change the fact that this layout was very hard. I don't think any team would've won with that layout.

-Golden Spider Web: it was either this or a handful of other hard Green Monkey runs. I chose this one because it was basically the Hans Holbein layout, but with only 1 1/2 pendants. That layout was impossible. Having less than two pendants in this run made it harder to win. I think this run was slightly harder than runs like Belle Boyd (this one had a shortcut that wasn't taken, so at least the second prize was possible), Ponce De Leon (also had a shortcut that was never used), and Xerxes (I could see Travis and Elise at least getting the second prize in this run, assuming they find the half pendant). This team might not have been all that good, but there's no denying that this layout was Hans Holbein hard.
Title: Re: Top 3 Hardest Layouts by Team - Day 3 - Green Monkeys
Post by: The Red Jaguars on October 20, 2013, 12:28:49 AM
Our top 3 winners are Ivan the Terrible (6), William Tell (5), and Belle Boyd (4).

Next up is the Orange Iguanas.  :mrorange:
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: The Red Jaguars on October 20, 2013, 12:42:04 AM
The three runs I chose were Leonardo Da Vinci, Dead Man's Hand, and Thornwood Gavel.

1.) Dead Man's Hand - How was any team going to have success in this layout? Everything about it was tricky from the bad lighting to the very unusual temple path. Why didn't the producers let the Heart Room or Observatory doors open to the Room of the Golden Idols? And how would you expect Sarah and Josh to know to use the Swamp-Golden Idols door? No Season 1 team would've won with this layout.

2.) Leonardo Da Vinci - This layout was very unfair. The double whammy dead end in the Swamp was very cheap, and after that the team was forced up to the Observatory and was taken out of the temple. It is even more sad that the producers brought this layout back for Stone Marker.  :roll:

3.) Thornwood Gavel - This layout is kind of overlooked in terms of toughness. Mike and Kelli had to enter 9 rooms just to reach the Jester's Court. I know Kelli blew it, but their path was very long too. Plus, the diverging paths was also pretty tricky too. Not many teams would've had success in this layout.

I was going to vote Golden Stallion for the production error, but I chose the above three because their layouts were unfair from the start. If the Golden Stallion one never happened, then that layout would've been very winnable like "Dr. Livingstone".
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: Purple Parrots Fan on October 20, 2013, 12:58:38 AM
I voted for Dead Man's Hand, Leonardo Da Vinci, and Dead Man's Hand. To be honest, I never thought Thornwood Gavel's layout was hard at all. Yes the path was long, but with 1:20 left on the clock for Kelli, she could've very well have reached the artifact. Instead, she blew it, and entered uncleared rooms and wasted so much time by moving like a slow moving rock. Golden Stallion's layout was both hard and unlucky, thanks to the possible production error in the Throne Room. It was just like Dead Man's Hand, which is why I voted for Golden Stallion over Thornwood Gavel.
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: PurpleParrot4Life on October 20, 2013, 10:00:11 AM
I voted for Golden Stallion of Ali Baba, Bifocal Monocle of One-Eyed Jack, and Useless Map of the Chibcha Chieftain.

Golden Stallion- This run featured a two-room-long dead end loop up the central shaft. On top of the rooms being dead ends, all of the rooms opened back to the Pit, making for an even more time consuming and difficult dead end than most.

Bifocal Monocle- While Veronica and Thomas used up a lot of their time wastefully, I would argue that this was one of the most difficult, if not THE most difficult, Shrine run on the show. It featured a two-room-long dead end (the only one of Season 3) and was one of only two Shrine runs that forced the team to enter the middle central shaft room from the Pit.

Useless Map- This run didn't feature so much a long path as a difficult temple guard placement. Hallie's first instinct to head up to the King's Storeroom from the Pit would have been very beneficial, but either way, this temple guard layout was pretty difficult to overcome.
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: Purple Parrots Fan on October 20, 2013, 03:31:03 PM
The Bifocal Monocle temple run didn't feature a dead end at all. They brought it on themselves by entering unnecessary rooms, being the Room of the Ancient Warriors and the King's Storeroom. Veronica could've very well have gone down to the Tomb straight from the Chamber, but didn't. While entering two central shaft rooms is no easy feat, the dead ends could've easily have been avoided if Veronica didn't needlessly enter them. If anything, this could've been a solo victory, much like Poseidon, but both Veronica and Thomas blew it. While it was a rather strange and messy path, the layout wasn't really that hard at all.
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: The Red Jaguars on October 20, 2013, 04:19:27 PM
I actually kind of consider the Room of the Ancient Warriors a dead end in the Bifocal Monocle run. It didn't add any progress to the team's run and forced them to backtrack too. It was similar to the Treasure Room being a dead end in the Zenobia and Silver Saddle Horn runs. However, I do not consider the King's Storeroom a dead end at all. I consider it more of a useless detour that was there to throw the players off. But PPF's right, this run had a chance of being solo but the team blew it. It should've been pretty obvious that the Room of the Ancient Warriors was not going to open to the Shrine in a Season 3 run. Even if Veronica did not run into either of these rooms, they probably wouldn't have won since she spent 1/3 of her run in the Pit. :roll: I agree with PP4L on this being a tougher path than most Shrine runs. I still consider Belshazzar tougher than Bifocal Monocle's run though. Now that is a team that has an excuse for their dead ends.
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: PurpleParrot4Life on October 20, 2013, 04:47:05 PM
The Bifocal Monocle temple run didn't feature a dead end at all. They brought it on themselves by entering unnecessary rooms, being the Room of the Ancient Warriors and the King's Storeroom. Veronica could've very well have gone down to the Tomb straight from the Chamber, but didn't. While entering two central shaft rooms is no easy feat, the dead ends could've easily have been avoided if Veronica didn't needlessly enter them. If anything, this could've been a solo victory, much like Poseidon, but both Veronica and Thomas blew it. While it was a rather strange and messy path, the layout wasn't really that hard at all.

So if the Room of the Ancient Warriors and King's Storeroom weren't a two-room-long dead end, then what would you consider it? Those rooms did not contribute to the path to the artifact, nor would the King's Storeroom have led anywhere. In Season 3, all of the doors would unlock after a room objective was completed, so it is clear that the King's Storeroom would not have opened back to the Pit or the Chamber of the Sacred Markers. As TRJ mentioned, it was similar to the Treasure Room in the Zenobia and Silver Saddle Horn runs.

I actually kind of consider the Room of the Ancient Warriors a dead end in the Bifocal Monocle run. It didn't add any progress to the team's run and forced them to backtrack too. It was similar to the Treasure Room being a dead end in the Zenobia and Silver Saddle Horn runs. However, I do not consider the King's Storeroom a dead end at all. I consider it more of a useless detour that was there to throw the players off. But PPF's right, this run had a chance of being solo but the team blew it. It should've been pretty obvious that the Room of the Ancient Warriors was not going to open to the Shrine in a Season 3 run. Even if Veronica did not run into either of these rooms, they probably wouldn't have won since she spent 1/3 of her run in the Pit. :roll: I agree with PP4L on this being a tougher path than most Shrine runs. I still consider Belshazzar tougher than Bifocal Monocle's run though. Now that is a team that has an excuse for their dead ends.

Since the Bifocal Monocle of One-Eyed Jack was the first run of Season 3, would Veronica and Thomas have necessarily known that they would not be granted "direct access" to the Shrine? I agree that this run could have been a solo victory and that the Belshazzar run path was more brutal, but that should not diminish the difficulty of the Bifocal Monocle run. It was still the only Season 3 run to allow contestants to enter rooms that would not allow progress on their path to the artifact.

And why would the King's Storeroom not be part of a dead end, if no doors opened after completion of the objective? The Ancient Warriors was already opened, and given that all doors in Season 3 opened when a room objective was completed, we know that the doors to the Pit and Chamber would have remained locked.
Title: Re: Top 3 Hardest Layouts by Team - Day 4 - Orange Iguanas
Post by: The Red Jaguars on October 20, 2013, 11:33:01 PM
Close one this time, but the top 3 winners are Dead Man's Hand (4), Leonardo Da Vinci (4), and Golden Stallion (3).

The Purple Parrots are next.  :mrpurple:
Title: Re: Top 3 Hardest Layouts by Team - Day 5 - Purple Parrots
Post by: The Red Jaguars on October 20, 2013, 11:42:28 PM
The poll is now set! I chose Annie Oakley, Henry Hudson, and Sultan Suleiman.

1.) The Upside-Down Compass of Henry Hudson - Derek and "Direct Path" Sherra were forced to take a long path in the temple. While they moved slow, their path was very difficult though. Plus, there was lot of weird parts of this run too like the King's Storeroom detour and the Chamber door not opening until Sherra completed it's objective.

2.) The Leopard-Skin Cloak of Annie Oakley - Center of the room runs were always tricky, but this team had a tough path. I know Chandra shouldn't have taken the Mine Shaft elevator, but the one room away guard was unfair. They weren't going to win because of that. Plus, this layout is very close to a S3 layout minus the Headless Kings. Nick and Chandra did a great job considering.

3.) The Sacred Ring of Sultan Suleiman - I was unsure of what to vote for in this last slot, but I chose this run because of the confusing path. It didn't look really hard, but it was definitely tricky though.
Title: Re: Top 3 Hardest Layouts by Team - Day 5 - Purple Parrots
Post by: PurpleParrot319 on October 21, 2013, 12:05:36 AM
What's Gwalior doing in this poll? :lol:

Anyway, I voted for those three for the same reasons.
Title: Re: Top 3 Hardest Layouts by Team - Day 5 - Purple Parrots
Post by: The Silver Monkey on October 21, 2013, 12:18:55 AM
Looks like he mistook it for Blackfeet Chief.
Title: Re: Top 3 Hardest Layouts by Team - Day 5 - Purple Parrots
Post by: Purple Parrots Fan on October 21, 2013, 02:48:06 AM
Pearl Necklace has been changed to Bone Necklace. Please pay more attention to the polls and what you put on there.

Anyways, I also voted for Upside Down Compass, Leopard Skin Cloak, and Sultan Suleiman.
Title: Re: Top 3 Hardest Layouts by Team - Day 5 - Purple Parrots
Post by: The Red Jaguars on October 22, 2013, 12:23:15 AM
Thanks for fixing the Gwalior mistake. I was running on 4 hours of sleep, but I did mean Blackfeet Chief. Either way, this poll is unanimous with Henry Hudson, Annie Oakley, and Sultan Suleiman all winning with four votes a piece.

Our final team will be the Silver Snakes.  :mrsilver:
Title: Re: Top 3 Hardest Layouts by Team - Day 6 - Silver Snakes
Post by: The Red Jaguars on October 22, 2013, 12:33:25 AM
I chose Sir Edmund Hillary, Kamehameha, and War Fan.

1.) Sir Edmund Hillary - Tara and Danny faced a long layout for Season 1, and their path was pretty tricky. They had to enter at least 8 rooms to reach the artifact and it didn't help that they were forced to take the slow Well bucket. While Tara shouldn't have taken the central shaft out of the temple, they still did a great job with this layout.

2.) Kamehameha - I know Robbie and Tina brought the triple capture upon themselves, but their layout was still long a tricky. They weren't offered many shortcuts and even if Robbie did avoid the Throne Room guard, he would've been taken out all the way in the Dungeon anyways. The Dungeon guard was such an odd location too. :roll:  They did a great job with their layout too.

3.) War Fan - The production error was very unfair and screwed Jeremy and Elise out of a potential win. Plus, their layout was kind of long and the one room away guard didn't make it any easier for them.  :?
Title: Re: Top 3 Hardest Layouts by Team - Day 6 - Silver Snakes
Post by: Purple Parrots Fan on October 22, 2013, 12:40:03 AM
I also voted for Sir Edmund Hilary, Kamehameha, and War Fan. For the same reasons as TRJ.
Title: Re: Top 3 Hardest Layouts by Team - Day 6 - Silver Snakes
Post by: The Red Jaguars on October 27, 2013, 02:11:32 PM
So now I am going to take the top 3 choices for each team and we are going to vote for the 5 toughest layouts on Legends. ;) For the Silver Snakes the winners were Sir Edmund Hillary (4), War Fan (3), and Kamehameha/Henry Morgan tied (2) for the third spot.

Give me a few minutes to set the final poll. ;)
Title: Re: Top 5 Hardest Layouts on Legends - FINAL POLL
Post by: The Red Jaguars on October 27, 2013, 02:25:15 PM
So the five layouts I chose were: Ivan the Terrible, William Tell, Hans Holbein, Belshazzar, and Dead Man's Hand.

1. Ivan the Terrible - The fact that Travis and Elisa failed to even reach the artifact despite being flawless in the temple tells you how tough this team had it. If they weren't going to reach the Discarded Seal, then no team was going to either.

2. William Tell - While Lauren and Brett were horrible players, their layout was also the hardest one on the show. I think it is even harder than Ivan the Terrible too. Just all the things that they needed to do in the run and the temple guard placement made it very unfair and impossible to win.

3. Hans Holbein - While Rachel and Keith were average, their layout was also long and didn't provide any shortcuts either. Notice how all three of these layouts were from the same day.  :roll:

4. Belshazzar - This run featured way too many glitchy doors and one of the most time consuming dead ends in the series. You can't even blame Katherine and Sean for their lack of progress because the entire run was filled with dead ends and detours.

5. Dead Man's Hand - Another very early layout where there was no sense of direction to go. Sarah and Josh tried all possible routes in the temple, but all of the doors were locked. I am not even sure if the Swamp-Golden Idols door would've worked either because that never worked in any other run.

All of these teams above deserved a second chance.  :?
Title: Re: Top 5 Hardest Layouts on Legends - FINAL POLL
Post by: Purple Parrots Fan on October 27, 2013, 04:01:03 PM
I also voted for Ivan the Terrible, William Tell, Hans Holbein, Belshazzar, and Dead Man's Hand. These layouts were just completely impossible, with a very slim chance of winning, no matter how fast or slow the players were.
Title: Re: Top 5 Hardest Layouts on Legends - FINAL POLL
Post by: The Red Jaguars on October 27, 2013, 04:18:18 PM
I want to give honorable mentions to Belle Boyd and Red Sash too because those layouts were also very lengthy. The only reason I didn't vote for them though because in those runs the teams did have a chance to win. While victory was going to be very slim, they still had some chance at success. The 5 runs I voted for had teams that had no chance at reaching the artifact. And in Dead Man's Hand and Belshazzar's case, those runs featured layouts with wonky doors and no real path for the team's to take.

But nothing tops the Hans Holbein/Ivan the Terrible day at all. I wouldn't be surprised that the Mary Shelley layout would've forced Kate and Larry to enter the Secret Password and then the Quicksand Bog. Considering how impossible Hans Holbein, William Tell, and Ivan the Terrible were.  :roll:
Title: Re: Top 5 Hardest Layouts on Legends - FINAL POLL
Post by: Purple Parrots Fan on October 29, 2013, 09:22:57 PM
Now that we've got the hardest layouts out of the way, maybe we can do easiest layouts next? We can go in reverse order and still use this same topic, like we did in the top/bottom players list. But of course, it's up to you. ;)
Title: Re: Top 5 Hardest Layouts on Legends - FINAL POLL
Post by: The Red Jaguars on October 29, 2013, 10:07:11 PM
I don't mind this idea at all. We can start with the Silver Snakes and save the best team for last.  :mrred:

And the top 5 winners are: Ivan the Terrible (4), William Tell (4), Hans Holbein (3), Belshazzar (3), and Dead Man's Hand (2). ;)

Now we are going to find the easiest Silver Snake temple runs.  :mrsilver:
Title: Re: Top 3 Easiest Layouts by Team - Day One: Silver Snakes
Post by: The Red Jaguars on October 29, 2013, 10:30:10 PM
The poll for the Silver Snakes is set. ;)

I voted for  :roll:  :roll:  :roll:  :roll:  :roll:  :roll: , Davy Crockett, and Ruby Earring.

1.  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:  - This was the easiest layout on the show and Jeremy and Erika still didn't finish with much time. Well, you can blame Jeremy for that actually. But still, was it possible for any team to lose at this layout? Unless they pulled a Tara/Ron and went down the central shaft, this was a very very easy layout. Even John and Tia could win in it.  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:  :roll:

2. Davy Crockett - It was pretty similar to Silk Ladder, but was slightly longer with a trip up the whole central shaft and no Treasure Room. But still very easy for Season 1 standards, and Adam almost blew it. :roll:

3. Ruby Earring - It was either this one or Snake Bracelet, but I chose this run because it was very easy for Season 3 standards. While Kevin and Annie were great players, their path was very simple and this was the second easiest S3 win after Roland. The bottom floor was the easiest portion of the S3 temple. If Kevin and Annie had the Imperial Wizard/Lost Taj Mahal Turban layout, they might've not had the same success.
Title: Re: Top 3 Easiest Layouts by Team - Day One: Silver Snakes
Post by: Purple Parrots Fan on October 29, 2013, 11:14:58 PM
I voted for Silk Ladder, Davy Crockett, and Snake Bracelet. The first two episode were easy choices, but I went with Snake Bracelet because it was just a straight forward path with easy objectives. Benzibab would be my next choice, but I figured going through the bottom path of Season 3 was a little harder than the top floor of a Season 1 temple. So Snake Bracelet was my final choice.
Title: Re: Top 3 Easiest Layouts by Team - Day One: Silver Snakes
Post by: The Red Jaguars on October 30, 2013, 01:53:22 AM
Snake Bracelet was going to be my runner-up choice for sure. I chose Benzibab in place of Snake Bracelet though because Kevin and Annie had a layout that was a product of a very generous production day. All of the other Secret Password runs that day were very tough and they might've not won with so much time if they had an Imperial Wizard/Lost Taj Mahal Turban/Lion-Slashed Jacket type layout.
Title: Re: Top 3 Easiest Layouts by Team - Day One: Silver Snakes
Post by: The Red Jaguars on November 06, 2013, 10:07:01 PM
I am going to continue this topic now that there aren't any other rating threads in this forum at the moment. The three winners are  :roll:  :roll:  :roll:  :roll:  (4), Davy Crockett (3), and Benzibab (2).

The Purple Parrots are next. ;)
Title: Re: Top 3 Easiest Layouts by Team - Day Two: Purple Parrots
Post by: The Red Jaguars on November 06, 2013, 10:14:11 PM
The poll is up, so you can place your votes now. The Purple Parrots didn't have many temple layouts, so it was kind of hard to pick the easiest ones. I picked Billy the Kid, Lost Lion Tail, and Blackfeet Chief though as my three.

1. Billy the Kid - Even though this was their first win, this layout was pretty simple and the team had an easy path along the bottom floor of the temple. It wasn't a bad win though in anyway, it was just the easiest Purple Parrot layout on this list.

2. Lost Lion Tail - This layout was exactly like Billy the Kid, except a little easier with no Jester's Court. This team failed though because Claude was horrible as hell. Although as bad as he was, he and Marie still finished one room away from the artifact. Which tells you how easy this layout was.

3. Blackfeet Chief - This temple run should've been winnable also, but Brandon and Leah moved way too slow. They even used shortcuts and still couldn't bring the artifact out in time. They would've easily done better if Leah moved a little faster. Besides, I don't think Metal Beard belongs on this list even though I see some people voting for it.
Title: Re: Top 3 Easiest Layouts by Team - Day Two: Purple Parrots
Post by: Purple Parrots Fan on November 06, 2013, 10:18:44 PM
How is Metal Beard an easy layout? I know it's one of the most hated wins here, but it wasn't easy at all.

Anyways, I also voted for Snakeskin Boots, Blackfeet Chief, and Lost Lion Tail. All three of those layouts were winnable, but only Billy the Kid was a win out of those three episodes.
Title: Re: Top 3 Easiest Layouts by Team - Day Two: Purple Parrots
Post by: The Red Jaguars on November 07, 2013, 09:43:13 PM
I can't believe someone voted for Freydis. :o Well, it looks like our winners are Billy the Kid (5), Blackfeet Chief (5), and Lost Lion Tail (4).

Next team we will cover is the Orange Iguanas.  :mrorange:
Title: Re: Top 3 Easiest Layouts by Team - Day Three: Orange Iguanas
Post by: The Red Jaguars on November 07, 2013, 09:58:29 PM
This one was actually hard. :o None of these layouts except for a couple jumped at me as being easy. In the end, I chose Butch Cassidy, Golden Chains, and Sir Gawain.

1. Butch Cassidy - This was the easiest choice from the list. Paula had an actuator trip all the way to her artifact. She didn't even come across a room with a single objective. Imagine if she had the Johnny Appleseed layout? This team would've lost worst than Angela and Chris. And this is suppose to be the best solo win?

2. Sir Gawain - I hate to include this run because it wasn't that easy, but the temple guard placement made me place it on this list. Tiffani took the most direct path and didn't meet a single temple guard. She still did a good job with her layout, but when you compare it with Dried Ear of Corn, Tiffani kind of lucked out with the temple guard placement.

3. Golden Chains - This one seems a little unusual, but this layout was pretty easy when you realize it could've been a simple solo win. Jennifer failed to tried the Cave of Sighs-Wheel Room door. As a result, she added 3-4 rooms on her trip and the Treasure Room dead end. I am not sure what to put in the last slot, but I thought this run deserved an honoravle mention.
Title: Re: Top 3 Easiest Layouts by Team - Day Three: Orange Iguanas
Post by: Purple Parrots Fan on November 07, 2013, 10:03:30 PM
I voted for Butch Cassidy, Sir Gawain, and Dolley Madison. The former two episodes were pretty easy choices, but I voted for Dolley Madison because it had potential to be a solo victory. But instead, Matt took the direct path, and Ashlie stalled way too much in the Dark Forest. The layout was just like Sir Gawain, only with somewhat easier rooms.
Title: Re: Top 3 Easiest Layouts by Team - Day Three: Orange Iguanas
Post by: PurpleParrot319 on November 07, 2013, 11:33:07 PM
For the Purple Parrots, I also went with Little John, Snakeskin Boots, and Blackfeet Chief. Someone actually voted for Freydis? :o

As for the Orange Iguanas, I too went with Butch Cassidy, Sir Gawain, and Dolley Madison. The first two were simple solo wins. The latter had that potential too if Matt didn't start in the Ledges. Ashlie completely blew it in the Dark Forest. A blown opportunity.
Title: Re: Top 3 Easiest Layouts by Team - Day Three: Orange Iguanas
Post by: Purple Parrots Fan on November 08, 2013, 02:26:47 AM
Seriously, how is Freydis an easy layout? :? Every room Tarrah entered was very far from easy, and she had to face a lot of objectives on the way to the bucket. It was a MUCH harder layout than Very Tall Turban, and Tarrah entered less rooms than Shane.
Title: Re: Top 3 Easiest Layouts by Team - Day Three: Orange Iguanas
Post by: PurpleParrot319 on November 08, 2013, 09:07:01 AM
I forgot to mention this. If I remember correctly, my votes for the Silver Snakes went to Benzibab, Davy Crockett, and :roll:  :roll:  :roll:  :roll:  :roll: .
Title: Re: Top 3 Easiest Layouts by Team - Day Three: Orange Iguanas
Post by: The Red Jaguars on November 11, 2013, 02:11:25 PM
I can't believe that Freydis would be considered an easy layout. Jester's Court, Shrine, Dark Forest, and King's Storeroom were all rooms that were also featured in S3 too. That would be like the last Purple Parrot run I would consider easy. And even if the temple guard layout was kind of generous, Tarrah also took a shortcut, which allowed her to avoid one. The other guard was probably in the Mine Shaft, so she wouldn't have been lucky as Shane to take the longest way.

The winners for the Orange Iguanas though is Butch Cassidy (4), Sir Gawain (4), and Dolley Madison (2).

Next team up is GM1's team.  :mrgreen:
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: The Red Jaguars on November 11, 2013, 02:24:29 PM
This was kind of a tough poll because I felt that 5-6 of these layouts were easy. I chose the Lost Lariat, Ahmed Baba, and Sforza as my vote.

1. Lost Lariat - This layout was short and had a shot at a solo win. All of the rooms, minus the Shrine, were easy and Colleen would've beaten Shaka Zulu's time had she used the Treasure Room shortcut. Even with Chris moving slow as hell, this team still grabbed the Lost Lariat with a lot of time. This was an easy layout that the team failed pretty badly at.

2. Ahmed Baba - This vote is for the very generous temple guard placement. There are plenty of runs where the team has taken the longest path in the temple (Fountain of Youth and Annie Oakley), but Shane got really lucky that there was no temple guard one room away like in this run. Or else, the team wouldn't have even reached the artifact.

3. Sforza - I hate to vote for this run, but it was way too easy for Season 3 standards. Lacey and Asher were a good team, but come on this win was handed on a silver platter. Even if the central shaft was tough, they still only had to enter five rooms? It's a good win, but at the bottom of the list when you compare to most of the S3 wins.

I know people are going to vote for The Trojan Horseshoe. While that was an easy layout, it didn't make the list because it was kind of long for a S1 run. Especially when you compare it to the Lost Lariat. Shawn and Lucretia had a longer layout than the Lariat team, and had no chance at a solo victory. And they still won.

Icarus would've been another choice too. But the path could be tougher though if April went in first and took a different route.
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: Purple Parrots Fan on November 11, 2013, 04:00:05 PM
I also voted for Lost Lariat, Ahmed Baba, and Sforza. All those layouts were way too easy and/or had a generous temple guard placement. Lost Lariat was especially easy. That run had the potential to be a quick solo victory, but both Colleen and Chris blew it.
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: PurpleParrot319 on November 11, 2013, 04:19:12 PM
I voted for Lost Lariat, Sforza, and Sojourner Truth. I totally agree with you two about the first two runs I voted for, but I went with Sojourner Truth because it was essentially the Sir Gawain layout, but with temple guards. Despite that, there was no reason to blow the run the way this team did. I think it's easier than Ahmed Baba, but that's just me.
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: The Red Jaguars on November 11, 2013, 10:21:25 PM
Sojourner Truth was an interesting choice. I was not even thinking about that one. That layout was definitely pretty simple compared to most S3 layouts and was exactly like Sir Gawain. The only reason I would have not voted for it would be because of the temple guard placement. In Sir Gawain, the temple guards were all avoidable and that was taking the most direct path to the artifact. In Sojourner Truth, the temple guard placement did play a factor. It forced the second player to retrace their partners path. But still, I think Tiffani and Jahmel would've won in the Sojourner Truth layout. Even Eddie and Mandy should've won.
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: PurpleParrot319 on November 11, 2013, 10:39:47 PM
You mean Tess? ;)

Then again, I'm a little biased. I still like the Ahmed Baba run. I don't care what anyone says. Shane had to deal with some time-consuming rooms too. Ledges, Rock Quarry, Laser Light Room, Shrine, and King's Storeroom. He did a nice job with the layout that was thrown his way. Eddie and Tess blew it though.
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: The Red Jaguars on November 11, 2013, 10:51:16 PM
* Tess, not Mandy. :P I agree though, the Green Monkeys failed pretty bad in Sojourner Truth. Nobody really talks about how bad Tess and Eddie failed. Eddie was slow, but I blame Tess more for this loss. She moved slow, stalled in the Room of the Ancient Warriors, assembled the Silver Monkey the wrong way, and stalled in the Dark Forest. They could've easily won if it wasn't for those mistakes. I don't think it was a horrible run, but it was so boring with so many glaring mistakes that I avoid watching it.

I think Empress Eugenie gets an honorable mention too. That was another run where victory was on the team's side, but Jay and Janeen failed pretty bad at it too. Of course, it was all of Janeen's fault. She was waaaaay too hesitant. Everything about this run was favorable (no Bog or Secret Password door open), but Janeen stalled too much and this honestly should've been a victory. It would've made the last production day end with a bang.  :roll:
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: Purple Parrots Fan on November 12, 2013, 01:00:46 AM
I still don't get the love for Ahmed Baba. It was by far one of the easiest, most overrated wins ever. Shane didn't have to pass through 9 rooms, but he did anyways. Then compare that to Leopard Skin Cloak, where Chandra has a harder layout, and makes MUCH better time than Shane does. And she takes an identical path to Shane too, only Shane gets to keep going, but Chandra gets taken out one room away. Just because he enters almost every single room of the temple, doesn't make him "Mr. King Player." This wasn't Discarded Seal hard of a layout, even the slowest, most average person would've won with that layout. It may have been a long path, but the temple guard placement was just begging for a win. Easy and unexciting.
Title: Re: Top 3 Easiest Layouts by Team - Day Four: Green Monkeys
Post by: The Red Jaguars on November 12, 2013, 12:27:43 PM
I think we have enough votes to move onto the next time. The three biggest winners are Sforza (5), Lost Lariat (4), and The Trojan Horseshoe/Ahmed Baba (2) for the last spot.

The Blue Barracudas are next.  :mrblue:
Title: Re: Top 3 Easiest Layouts by Team - Day Five: Blue Barracudas
Post by: The Red Jaguars on November 12, 2013, 12:41:03 PM
The poll is set. I forgot to add Buddha, so it is the very last option in the poll. ;)

Anyways, I voted for Geronimo, Dr. Livingstone, and Golden Jaguar.

1. Geronimo - This was one of the easiest wins on the show. Mitchell had a very lucky and generous layout, and he was even more lucky the Treasure Room worked for him. The fact he walked through the whole temple and reached the Moccasins with over a minute left shows how easy this layout was. It is definitely NOT the best solo win ever either. :roll:

2. Dr. Livingstone - Tabitha and Brett had an easy layout where their only objective that they really had to complete was the very simple Viper's Nest. They weren't a bad team, but if they had a harder layout with more objectives, then Brett wouldn't have gotten away with entering every room...

3. Golden Jaguar - It was either this run or Buddha. I voted for this one though because the layout was slightly easier than Buddha (one less room the team had to travel through). Plus, there was a shot at a solo victory, but Chris blew it when he went into the Heart Room. Chris and Tracy were a good team, but they really should've won.
Title: Re: Top 3 Easiest Layouts by Team - Day Five: Blue Barracudas
Post by: Purple Parrots Fan on November 12, 2013, 03:14:41 PM
I also voted for Geronimo, Atahualpa, and Dr. Livingstone. All those layouts were too easy, and were wins. Or at least had the potential to be a win.
Title: Re: Top 3 Easiest Layouts by Team - Day Five: Blue Barracudas
Post by: The Red Jaguars on November 13, 2013, 01:12:38 PM
I am surprised Annie Taylor and Benjamin Franklin got votes? I mean they both had a chance from solo victories, but at least those teams faced some tough objectives on the upper floor of the temple. Regardless, the top 3 winners are Dr. Livingstone (4), Geromimo (3), and Atahualpa (2).

The last team and the best one ever is the Red Jaguars.  :mrred:
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: The Red Jaguars on November 13, 2013, 01:26:00 PM
The poll is now up. ;) I voted for best solo win ever (Shaka Zulu), Roland, and Anne Bonny.

1. Shaka Zulu - Wow, this layout was waaaaaaaaaaaaay too easy. Seriously, this had to be a production error because no producer would ever make a path this simple. And while the victory was very quick, Bobby was just an average contestant. He honestly didn't even move that fast either. It took him 45 seconds to bring the artifact out of the temple. David from Lawrence of Arabia brought his artifact out with 25 seconds left, and he had travel through the Holes of Python too. Probably the most overrated win. :roll:

2. Roland - This was like the  :roll:  :roll:  :roll:  :roll:  :roll: win of S3. This layout was also very generous, and Yakerra should've honestly beaten Shaka Zulu's time. Instead, she stalls too much and moved at an average pace. Imagine if Gator or the Pirate Captain team had this layout? They would've finished with 2:00 left!

3, Anne Bonny - It was either this one or Genghis Khan. I felt that Anne Bonny should've been an easy win though because of how stupid Ron was during this temple run. He wasted so much time doing stupid stuff, and still grabbed the artifact with 50 seconds. Yet, he fails to bring it out of the temple because of his moronic escape plan. So because of the ample amount of time Ron had despite his stupidity, this shows how easy this run was and the team still lost. I can forgive Tara from Sir Edmund Hillary MUCH more than I can forgive Ron.  :roll:  :roll:  :roll:  :roll:
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: Purple Parrots Fan on November 13, 2013, 03:18:06 PM
I voted for Shaka Zulu, Roland, and Genghis Khan, which is 3/4 of the Red Jaguars wins. The former two were obvious choices, since they were the 2 quickest victories on the show. But I voted for Genghis Khan because this layout was much easier than Anne Bonny. I mean, Becca was removed from the temple one room away, and Taylor still rushed in and got the artifact out in time.
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: The Red Jaguars on November 13, 2013, 05:03:26 PM
You know, I am really tempted to pick Genghis Khan now. Rewatching that run, Becca literally walked all the way to the Shrine and Taylor was not much faster himself. Plus, that run had a chance at a solo victory (Becca could've avoided the Cave of Sighs guard), where as Anne Bonny did not. But it looks like someone agrees with me though about Anne Bonny, so I guess I will keep it. Although they were both easy and should've been won with A LOT of time. A team like Sir Edmund Hillary would've won those layouts handily.
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: PurpleParrot319 on November 13, 2013, 05:08:18 PM
I picked Anne Bonny, Roland, and Shaka Zulu. I picked Anne Bonny over Genghis Khan because of Ron. There was reason to blow the run the way he did. At least the Genghis Khan team pulled off a win. Roland and Shaka Zulu were piss easy too.
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: PurpleParrot319 on November 13, 2013, 05:09:47 PM
As for the Blue Barracudas, I picked Buddha, Dr. Livingstone, and Benjamin Franklin.
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: Purple Parrots Fan on November 13, 2013, 06:38:52 PM
Vote change enabled.
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: PurpleParrot319 on November 21, 2013, 10:36:45 AM
Are we continuing this with the easiest layouts overall?
Title: Re: Top 3 Easiest Layouts by Team - Day Six: Red Jaguars
Post by: The Red Jaguars on November 21, 2013, 02:38:40 PM
I almost forgot. :P The top 3 easiest Red Jaguars layouts are Roland (4), Shaka Zulu (4), and Genghis Khan/Anne Bonny (2).

Now we are going to vote for the 5 easiest temple layouts. ;)
Title: Re: Top 5 Easiest Layouts on Legends - FINAL POLL
Post by: The Red Jaguars on November 21, 2013, 02:53:10 PM
The poll is now ready. Remember we are voting for 5 episodes. ;)

My 5 votes went to  :roll:  :roll:  :roll:  :roll:  :roll: , Shaka Zulu, Moccasins, Butch Cassidy, and Roland.

1.  :roll:  :roll:  :roll:  :roll:  :roll:  - This layout was a joke and almost any team would've won it. I honestly think John and Tia could've won in this layout too. And even after having such an easy layout, this team barely won because Jeremy was slow and clueless. This was by far the easiest layout on the show and easiest win too.  :oops:  :oops:  :oops:  :oops:  :oops:

2. Shaka Zulu - This one comes close to Robin Hood, but the only reason it didn't win the number one spot because the layout was definitely not suppose to be that easy. And honestly, Bobby did not move that fast either like some people claim. He did an alright job, but it should not take 1:30 to enter through four easy rooms and bring the artifact out. If he was forced to take the long way, I am not sure if this team would've won.

3. Butch Cassidy - The fact that people try comparing this to other temple runs is mind boggling. Paula was very lucky with her layout and there was nothing but actuators along the way for her. It was a very generous layout and she wouldn't have won with so much time in S2L2 with four snakes Medusa's Lair.

4. Roland - I would rather consider this win to be the fastest win than Shaka Zulu. This layout was very generous and Yakerra should've won with more time. This is like the Robin Hood layout of Season 3, and Yakerra was average at best. Imagine if the Pirate Captain team or Gator had this layout? They would've destroyed Shaka Zulu's time.

5. Moccasins - Another win that gets too much love. Mitchell just plain lucked out with his layout and the Treasure Chest opening for him was dumb luck too. He basically walked through the whole temple and won with a lot of time. It shows you how easy this layout was. :roll:

Honorable mentions: Sforza, Benzibab, and Davy Crockett.
Title: Re: Top 5 Easiest Layouts on Legends - FINAL POLL
Post by: Purple Parrots Fan on November 21, 2013, 06:35:13 PM
I also voted for Shaka Zulu, Silk Ladder, Silver Horseshoe, Geronimo, and Roland. For same reasons as TRJ.