Author Topic: Which Temple Run sounds were real? (versus added in Post Production)  (Read 1188 times)

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Offline NikoMetsPlus

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As we’ve seen in videos like the Season wrap-up, while the Temple Runs were taking place, the actual temple run music was being played.

Throughout the run, however, there are other familiar actuator cues and production elements that take place when something is done in the run, though it’s clear that some cues are added in post-production, while others play in real-time.

One example of something that is added in post-production would be the “smashing the pots” sound during S2 of The King’s Storeroom. If you listen to it, the sound is identical every single time, even if the smash is weak or incomplete, it still sounds like it smashed and hit the ground. In S3, when it was moved up-top, you can hear that it’s natural, as it goes into the triangle of broken clay.

Another example of something that (might) be added in post-production is the Dark Forest to Shrine passageway opening cue. considering these doors can be forced open (unlike the shrine doors) and you don’t hear it when “all the doors unlock” I feel like that might be artificial post production.

Then however, there are many things that I feel did play out in real time, like the Crypt skeleton, the Jester’s Court laugh and Medusa’s shriek, all because they are in-consistent, and echo or don’t play at all at times.

Anyone else have any cues that you suspect might have been added afterwords and not played during the actual run?

Offline The Red Jaguars

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Re: Which Temple Run sounds were real? (versus added in Post Production)
« Reply #1 on: January 23, 2018, 10:54:18 PM »
This is an interesting question. There were a handful of contestants that weregiven a hard time for missing doors even when the door chimes can be heard. To be honest, I could never really tell which sounds effects were heard by the contestants and which ones were added post production. The "temple guard encounter" cue definitely sounds like a sound effect that was added later during the production editing of the episode.  I'm curious about the door chimes when a contestant completes an objective. Does the contestant actually hear the noise or were these added post production edit? It wasn't uncommon for the chimes to be off key. Like the Treasure Chest sound effect from the Golden Cup run.

Offline PurpleParrot319

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Re: Which Temple Run sounds were real? (versus added in Post Production)
« Reply #2 on: January 24, 2018, 02:31:48 PM »
I remember a couple of male temple runners were given a female scream when they encountered a temple guard. The boy from the Napoleon episode in season 2 immediately comes to mind. Those were totally real, right? :lol:


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Offline The Headless King

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Re: Which Temple Run sounds were real? (versus added in Post Production)
« Reply #3 on: December 13, 2020, 06:40:00 AM »
A behind the scenes video from season 3 roaming around on youtube gives some insight into this. Around the 9 minute mark we see the entire taping of the Mussel-Shell Armor temple run. (Separate thread talking about it http://phantomstemple.us.to/index.php?topic=3113.0)



It seems that at least as far as season 3 was concerned, just about every sound cue was played live. The only oddity I noticed is that we don't hear the cue for breaking the stone wall between the Dark Forest and Quicksand Bog, but that seems to be more of a case of they played the wrong cue during the live run. Where that cue should have been, we instead hear the Temple Spirit from the Dark Forest again. So it's probably a safe bet that by season 3, the only sounds added in post were incorrect cues being replaced, and the occasional re-recorded commentary by Kirk.
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Offline The Red Jaguars

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Re: Which Temple Run sounds were real? (versus added in Post Production)
« Reply #4 on: December 13, 2020, 11:03:25 AM »
Good observation, I forgot to mention in the other topic about how the sound effects can be heard live in the studio. I know we talked about for years whether the sounds effects could be heard live during the temple runs or added later on. This video confirms that most sound effects were present during the temple runs. This makes me wonder about the Dark Forest-Shrine door in the Snow Cone run. When Heather forces the door open, you can hear the door opening chime. But the cabinet door leading to the Shrine was still locked. Was the door supposed to open and Heather just messed up the mechanism by forcing it open? Or was the door chime a production error?