You know, the thing that bugs me is the answer kinda depends on your point of view.
Personally, I like Moat crossings where the teams all ring in around the same time, doesn't matter how fast or slow, but it can't be too obvious who's gonna be the four teams.
Steps of Knowledge IMHO are terrible when there's so many bad answers. I mean, if the players are this bad now and they somehow move on (such as the Silver Snakes in The Trojan Horseshoe,) it's gonna be sad for the rest of the show.
Temple Games that're luck-based or where a certain team wins due to questionable judging strike me as a bit iritating.
And the Temple Runs that're quick victories are okay as long as the players know what they're doing and look like the ones that deserve to win no matter how short or long the layout. So The Ivory Hunting Horn of Roland is a fairly good run in my book, because Yakerra knew exactly what to do in each room.