Author Topic: Rate the Legends Room - Day 43: Jester's Court  (Read 11998 times)

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Offline The Red Jaguars

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Re: Rate the Legends Room - Day 21: Torch Room
« Reply #210 on: June 27, 2014, 11:41:59 PM »
I gave the Torch Room a 3. Such a forgettable and boring room on the show. I forgot that it even existed in the temple. And despite appearing in the temple for almost the whole season, it was only completed two times? The only reason it didn't get a lower score was because at least it had some kind of objective. Unlike most Season 1 rooms that were hit the actuator rooms. But still a boring and lame room that had no scenery. I honestly had no idea that there were torches in the room until Mandy completed the room in Joan of Arc.  :huh:

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 21: Torch Room
« Reply #211 on: June 27, 2014, 11:44:27 PM »
Actually, it was never completed at all. It was just passed through twice. And yeah, I always forget that there are torches in the room too. Even Jackie from Oracle Bowl got confused in that room. I mean, even when the Pirate's Cove was in tact, the room STILL had torches in it. But, at least it had some sort of objective, like you said. I just wish it was actually completed more.

And by the way, you said you gave it a 3, yet it says you gave it a 4. Maybe that was what you meant?

Offline The Red Jaguars

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Re: Rate the Legends Room - Day 21: Torch Room
« Reply #212 on: June 27, 2014, 11:46:33 PM »
Wasn't the Torch Room completed in Gordian Knot and Joan of Arc? Because both second runners made the mistake of taking the Well bucket. ;)

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 21: Torch Room
« Reply #213 on: June 27, 2014, 11:49:32 PM »
Yeah, but it was called "The Room of Three Torches" by that point. Which is always considered two different rooms for some reason. I was thinking of the S1L1-2 version/naming of the room. Maybe my wording in my reasoning was a little wrong. Because I was completely convinced we were covering both "name" variations of the room. Oh well, my vote still stays. ;)

Offline AimYourBrent

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Re: Rate the Legends Room - Day 21: Torch Room
« Reply #214 on: June 28, 2014, 01:17:03 AM »
I gave it a 4. At least it had an objective
Top 10 episodes:
1. Lucky Pillow of Annie Taylor
2. Lion Headed Bracelet of Chandragupta
3. Applewood Amulet of Emiliano Zapata
4. Milk Bucket of Freydis
5. Jewel Encrusted Egg of Catherine the Great
6. Much Heralded Helmet of Sir Gawain
7. Snakeskin Boots of Billy the Kid
8. John Sutter and the Map to the Lost Goldmine
9. Lawrence of Arabia's Headdress
10. Discarded Seal of Ivan the Terrible

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 21: Torch Room
« Reply #215 on: June 28, 2014, 11:31:01 PM »
And with a 3.25 average, time to end the poll for The Torch Room.

Up next is The Well. ;)

Day 22 - The Well
Objective: Ride the elevator up to the above room, and climb the ladder to enter the Shrine.
Season(s): 1

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 22: The Well
« Reply #216 on: June 28, 2014, 11:37:47 PM »
I gave this room a 5. I don't know if this is too high or too low, but it's another room I feel indifferent about. I don't hate it, but I don't love it. If it's one thing positive I can say, I liked how the elevator resembled a "well bucket," and it did its job serving as an elevator for the contestants. And I also liked how they reused the "Well" for the Rock Quarry one season later. Other than that, it was just yet another room that just happened to have an elevator in it. While it's MUCH better than say.... the Dungeon, I wasn't overly impressed with this room.

Offline The Red Jaguars

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Re: Rate the Legends Room - Day 22: The Well
« Reply #217 on: June 29, 2014, 01:17:56 AM »
I gave the Well a 3. It was a pretty boring room that always came off as a Mine Shaft ripoff. They should've just brought back the Mine Shaft instead of ever using this. Not to mention, the room was just an empty space. I did sort of like how it was reused later on in the Rock Quarry. Other than that, this room was lame and uninspiring. Plus, it was just a Mine Shaft ripoff when we get down to it.

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 22: The Well
« Reply #218 on: June 29, 2014, 01:35:22 AM »
I knew my score of it was too high. Oh well, look at it this way: At least the next rooms coming up are actually interesting.

Offline The Red Jaguars

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Re: Rate the Legends Room - Day 22: The Well
« Reply #219 on: June 29, 2014, 01:36:51 AM »
I would've probably gave the Mine Shaft a 5 or 6 because that room was actually memorable. I don't remember muchabout the Well except Chris "toilet pose" in Lost Lariat. :lol:

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 22: The Well
« Reply #220 on: June 29, 2014, 01:40:27 AM »
Yeah, a term Renegade coined on his site. :lol: Also, have we even covered the Mine Shaft, at all? I think we might have, but I don't really remember.

Offline AimYourBrent

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Re: Rate the Legends Room - Day 22: The Well
« Reply #221 on: June 30, 2014, 02:03:40 AM »
I gave the Well a 5. The elevator objective is unique and cool. That deserves something.
Top 10 episodes:
1. Lucky Pillow of Annie Taylor
2. Lion Headed Bracelet of Chandragupta
3. Applewood Amulet of Emiliano Zapata
4. Milk Bucket of Freydis
5. Jewel Encrusted Egg of Catherine the Great
6. Much Heralded Helmet of Sir Gawain
7. Snakeskin Boots of Billy the Kid
8. John Sutter and the Map to the Lost Goldmine
9. Lawrence of Arabia's Headdress
10. Discarded Seal of Ivan the Terrible

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 22: The Well
« Reply #222 on: June 30, 2014, 02:10:32 AM »
Yeah, that's what I thought too. It deserves "something." And I'm keeping this poll open an extra day. Until we get one more vote in this thread.

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 22: The Well
« Reply #223 on: June 30, 2014, 11:47:21 PM »
And with a non solid 4 average (and only a mere 4 votes), time to end the poll for The Well.

Up next is The Laser Light Room. ;)

Day 23 - The Laser Light Room
Objective: Pull off the panels to reveal the special white laser.
Season(s): 2

Offline Purple Parrots Fan

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Re: Rate the Legends Room - Day 23: The Laser Light Room
« Reply #224 on: June 30, 2014, 11:51:11 PM »
I gave this room an 8. FINALLY a halfway decent room! I liked the concept of pulling off the blocks to reveal the white light, and I like how the room lit up like a disco rink once it was completed. This is probably my favorite bottom central shaft room ever. It was a very neat looking room which provided a little bit of a challenge for the contestants. And I'm glad it lasted as long on the show as it did. ;)