I don't understand why this run's "simplistic design" was "not necessarily a bad thing," while other runs are completely degraded by people on this site for going for the direct route and for having rather simplistic, straight-forward layouts (particularly in Season One and early in Season Two). I enjoy the Amulet run, but I don't see how such a disparity can exist between this run and the other "simplistic designs" without any scrutiny or questioning.
Also, why does Olivia-Emma's two mistakes get "overshadowed," while other people's few blunders are not given redemption? What allows certain errors to be forgiven, while others not? [For example, Jonathan (Battle Flag of William the Conqueror) may not have gotten a win in his run, but he at least grabbed the object. He successfully cleared six rooms, utilizing all of the shortcuts he was given access to. Yet, because he did not go to the Chamber of the Sacred Markers from the Room of the Ancient Warriors after trying the first armor, Jonathan is given much grief. To me, his one error was overshadowed by his great success in the rest of his run; however, that opinion does not bode the same in other people on this site.] Again, I'm not saying that your opinion is wrong; I just want to understand your line of reasoning.
And if you think I eliminate people for "no real reason" then you are sadly mistaken. Even if you disagree with my choices, I give more thorough and detailed explanations for my decisions than any other person engaging in this thread.