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Messages - nicklegends

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1756
The Treasure Room / The Last Lightning Bolt of Zeus
« on: June 30, 2006, 10:26:49 AM »
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If they won 1.5 pendants, and got caught be 3 temple guards then how could they have reached the artifact and brought it out successfully?? Did they pick up a half pendant or something??

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Tyler then raced into The Temple, following her path perfectly, picking up the other half pendent along the way, and entered The Mine Shaft with 1:31 left.


Of course, there should be a green X on the diagram at the Pit-Laser door, like this...




But it doesn't matter that much overall. :wink:

1757
The Treasure Room / The Warped Mirror of Archimedes
« on: June 30, 2006, 08:37:44 AM »
I'm starting to like this fan fic idea even more now that I see a product of it. There were some especially creative ideas in there! :)

1758
The Dark Forest / Aaron's the Choices are Yours!
« on: June 29, 2006, 06:35:14 PM »
Welcome to the site, aaronptrck! Of course, you and I already know each other fairly well. :wink: Glad you could join us.

1759
The Heart Room / Quirkiest episode?
« on: June 29, 2006, 05:46:58 PM »
I can't think of a suitable contender to ''The Map to the Lost Gold Mine.'' Sure, there were some especially odd temple runs, but ''The Map to the Lost Gold Mine'' had it all, thanks to Kirk: Badly-counted temple games (I believe), a bunch of ''Fogg-isms,'' and the second player slipping right before winning in the temple. Classic.

Runners-up would include the ''Thornwood Gavel of Judge Roy Bean'' for the downright-bizarre temple game sequence and the equally-puzzling route that the second player took in the temple.

Yeah, Legends as a whole had a whole bunch of quirks. GUTS only had one... (Think about it.) :lol:

1760
The Dark Forest / So Long, Farewell, To You, My Friends
« on: June 29, 2006, 05:40:30 PM »
Hmmmmm... Sounds mysterious...

See you then! :)

1761
The Heart Room / Olmec's Temple Run Strategies!
« on: June 29, 2006, 08:10:10 AM »
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Here's one.

Pull all three books in the Crypt.  Or hit all three tongues or Royal Gongs.

And what players often didn't realize in that room is that, often, different skeletons opened different doors. Some of them hopped on the opportunity to descend into the Ledges, when they could have probably tried another book and run into the Pit of Despair.

1762
The Dark Forest / Direct from the shrine...
« on: June 29, 2006, 07:14:44 AM »
Aye, welcome to the forum. :)

1763
The Treasure Room / Make Up Your Own Artifacts
« on: June 28, 2006, 08:05:51 PM »
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I was working on this for a long time. I think we should refer to this as the Lost Fourth Season of Legends.

The Tangled Thread of Theseus
The Golden Fleece of the Argonauts
The Unarmored Sandals of Achilles
The Warped Mirror of Archimedes
The Lava Singed Book of Pliny the Elder
The Dented Sheild of Sun Tzu
The Sunken Stones of Atlantis
The Burnt Robe of the Druids of Stonehenge
The Infamous Apples of Hesperides
The Lost Pages of The Book of the Dead
The Lion Skin of Heracles
The Magic Arrows of Orvar-Odd
The Good Luck Fortune of the Kiyomizu-dera
The Golden Fruit of King Midas
The Stone Tablet of Hammurabi
The Jeweled Diadem of Charlemagne
The Broken Chisels of the Pascuense
The Gunpowder Keg of Marco Polo
The Gold Staff of Mansa Musa
The Secret Tomes of The Knights Templar
The Spare Earring of Sinbad
The Wooden Mallet of Martin Luther
The Bloody Chalice of Vlad the Impaler
The Stolen Hat of Benjamin Hornigold
The Sooty Ascot of Lafayette
The Leather Leggings of Tecumseh
The Fractured Segment of The Rosetta Stone
The Blue Bandana of Calamity Jane
The Homemade Oar of Huckleberry Finn
The Walking Stick of John Muir
The Scratched Cylinder of Thomas Edison
The Southern Tiger Fork of Wong Fei Hung
The Lost Fedora of Robert Ripley
The Engine Fan of the Enola Gay
The Tattered Emblem of The Big Red One
The Surviving Blueprints of J Robert Oppenheimer
The Silk Sash of the Elvis Presley
The Hand-Carved Bear Statue of Timothy Treadwell

I agree; those are some excellent names for artifacts! And the thing is, I can picture the show using each and every one of these (except maybe The Bloody Chalice of Vlad the Impaler).

1764
The Heart Room / Olmec's Temple Run Strategies!
« on: June 28, 2006, 07:48:48 PM »
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Always enter the temple via the same room your partner did *cough*Walking Stick of Harriet Tubman*cough*

But, if they get forced from the cave of size to the room of royal gongs, for example, enter directly into the room of royal gongs.

I think the golden rule in a temple run is using the fact that ''the shortest distance between two points is a straight line;'' granted you can't expect to take a path directly to the artifact, but you can almost always cut down the length of your partner's path in the temple.

1765
The Heart Room / Favorite Team?
« on: June 28, 2006, 07:38:54 PM »
For some reason, I've always been a fan of the Orange Iguanas. Maybe it's because an iguana is the animal I can most easily relate myself to. Green Monkeys is my second choice.

1766
The Heart Room / Avoiding Temple guards?
« on: June 28, 2006, 07:34:10 PM »
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However, it would depend on the production staff's readiness with the robotics (for the arms).  There were times where the arms moved long before grabbing somebody.
Actually, according to a recent interview from http://legendsofthehiddentemple.piczo.com (The Shrine of the Silver Monkey), there was actually a crewsman sealed in the tree. I thought it was robotics too before I read the interview.

1767
The Heart Room / Olmec's Temple Run Strategies!
« on: June 28, 2006, 07:31:50 PM »
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Good point Frogger49 & welcome to the forums!

Indeed, it is a good point. I kind of wish there were more of those ''secret passageways,'' though. It would have added a whole lot more variety to the temple runs.

1768
The Heart Room / Smartest person/persons?
« on: June 28, 2006, 07:29:02 PM »
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I have another, Shem from The Golden Earring of Henry Morgan

Ah, that's a good point. He really knew how to move through the temple quickly! He must have been heartbroken when the door to The Room of the Mandarin Hand didn't open from the King's Storeroom, though. He still managed to reach the artifact, luckily.

1769
The Dark Forest / Dreamcast memory card
« on: June 28, 2006, 07:23:23 PM »
Yeah, Dreamcast was a great system. It's unfortunate that some of Sony's dirty business tactics brought it out of production.

1770
The Heart Room / Smartest person/persons?
« on: June 28, 2006, 03:29:28 PM »
Zac Turney certainly knew what he was doing, and so did Gator from the ''Apanupac'' episode.

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