Phantom's Temple

The Temple => The Heart Room => The Chamber of the Sacred Markers => Topic started by: The Red Jaguars on July 16, 2013, 08:57:06 PM

Title: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: The Red Jaguars on July 16, 2013, 08:57:06 PM
Here is yet another rating thread, this time around we will rate the temple runs that ended in triple capture. While a temple run ending in triple capture is never a good outcome on the show, at times there were triple capture teams that would've won despite the bad outcome. In this topic, we will determine the best and worst triple capture episodes. When rating the triple capture teams, try taking into account the player performance, half-pendant location, chances at winning, and so on. And try to keep your comparisons between two triple captures when comparing them. ;)

Previous Results:
Day One - "The Lost Taj Mahal Turban of Aurangzeb" - 6.40
Day Two - "Elizabeth I's Golden Ship" - 3.80
Day Three - "The Lost Love Letter of Captain John Smith"- 5.20
Day Four - "The Golden Spider Web of Robert the Bruce" - 4.67
Day Five - "The Lost Logbooks of Magellan" - 4.20
Day Six - "The Secret Battle Plan of Nathan Hale" - 1.71
Day Seven - "Henry VIII's Great Seal" - 8.75
Day Eight - "The Sacred Ring of Sultan Suleiman" - 2.75
Day Nine - "The Mummified Hand of the Egyptian King" - 7.80
Day Ten - "The Missing Eye of David" - 7.75
Day Eleven - "The Crown of Queen Nzinga" - 2.20
Day Twelve - "The Walking Stick of Harriet Tubman" - 3.33
Day Thirteen - "The Useless Map of the Chibcha Chieftain" - 6.50
Day Fourteen - "The Pendant of Kamehameha" - 9.25

Featured Episode - "The Pendant of Kamehameha"
Players - Robbie and Tina
Artifact Location - Spider's Lair
Half-Pendant Location -  N/A
Temple Guard locations - Throne Room, Heart Room, and Dungeon
Time Remaining - 0:53

And the first episode up is Lost Taj Mahal Turban.  :mrgreen:
Title: Re: Rate the Triple Capture Run - Day One: The Lost Taj Mahal Turban of Aurangzeb
Post by: The Red Jaguars on July 16, 2013, 08:59:29 PM
Lost Taj Mahal Turban gets a 6 from me. This was a pretty forgettable triple capture episode. Dean and Chrystine weren't a bad team, but this temple run was not very exciting at all. I don't have any problems with this one really though. Chrystine did pass the half-pendant, but the locations of it was kind of awkward and you can't blame her for missing it at all. Not that it mattered anyways, because the best the team would've done would be to reach the second prize. And the outcome wasn't that huge of a disaster compared to most, so I can tolerate this one a little more than others.
Title: Re: Rate the Triple Capture Run - Day One: The Lost Taj Mahal Turban of Aurangzeb
Post by: Purple Parrots Fan on July 16, 2013, 09:00:41 PM
I also give Taj Mahal Turban a 6. For the same reasons that TRJ stated.
Title: Re: Rate the Triple Capture Run - Day One: The Lost Taj Mahal Turban of Aurangzeb
Post by: PurpleParrot4Life on July 16, 2013, 10:04:03 PM
I gave Lost Taj Mahal Turban of Aurangzeb an 8. I find this run to be pretty good because the team got far with a pretty long layout. Chrystine tried to look for the half pendant, even though it was in an awkward location. And had the team not been caught, they would have at least reached the artifact.
Title: Re: Rate the Triple Capture Run - Day One: The Lost Taj Mahal Turban of Aurangzeb
Post by: The Red Jaguars on July 17, 2013, 04:11:05 PM
I think we can move onto our next triple capture. The Taj Mahal Turban team finishes with a 6.40 final score.

The next temple run will be "Elizabeth I's Golden Ship".
Title: Re: Rate the Triple Capture Run - Day Two: Elizabeth I's Golden Ship
Post by: The Red Jaguars on July 17, 2013, 04:17:06 PM
I gave the Golden Ship run a 3. This was the quickest temple loss on the show and the team only traveled through 4 rooms. There is really not much to say about this triple capture except that you can't blame Gabby and Joe entirely for their loss. The temple guard placement was a bit unfair, and the half-pendant is not seen on screen. But still, both of them were so slow that they wouldn't have won even if they found the half-pendant. Also, did Joe really think he could get to the Golden Ship from the Wall Climb? :roll: Come on now, that would be too obvious. They weren't going to win anyways.  :?
Title: Re: Rate the Triple Capture Run - Day Two: Elizabeth I's Golden Ship
Post by: PurpleParrot319 on July 17, 2013, 04:43:35 PM
Aurangzeb team got a 6 from me. Same reasons as everyone else who gave them a 6.

Golden Ship team gets a 4 from me. They didn't last long, so it's kind of hard to determine how good or bad they were. However, their speed alone is why I gave them a below average score. It was either a 4 or a 3. My 4 might be a little too generous though.
Title: Re: Rate the Triple Capture Run - Day Two: Elizabeth I's Golden Ship
Post by: Purple Parrots Fan on July 17, 2013, 06:13:18 PM
I gave them a 4. The temple guard placement was a little harsh, but Gabby and Joe were too slow, they would've lost anyways. And they should know that going from the Wall Climb to the Throne Room would've been too obvious.
Title: Re: Rate the Triple Capture Run - Day Two: Elizabeth I's Golden Ship
Post by: The Red Jaguars on July 18, 2013, 11:56:08 AM
I think I am ready to move onto the next triple capture. Golden Ship finishes with a 3.80.

Next triple capture we will cover is "The Lost Love Letter of Captain John Smith".
Title: Re: Rate the Triple Capture Run - Day Three: Captain John Smith
Post by: The Red Jaguars on July 18, 2013, 12:02:42 PM
I gave the Captain John Smith team a 5. Nothing to say about this team, except that they wouldn't have won even if they found the half-pendant. Derrick moved at an average pace and didn't last long. Whitney moved too slow as a second runner, although she did handle the four snakes Medusa's Lair better than a certain Blue Barracuda. She should've found that half-pendant too. But in her defense, I didn't notice it on the inactive actuator the first time either. Either way, they wouldn't have won anyways with 22 seconds left.
Title: Re: Rate the Triple Capture Run - Day Three: Captain John Smith
Post by: Purple Parrots Fan on July 18, 2013, 02:37:43 PM
I gave this team a 5. Nothing special about them, and Whitney should've been able to find that half pendant.
Title: Re: Rate the Triple Capture Run - Day Three: Captain John Smith
Post by: The Red Jaguars on July 19, 2013, 05:18:28 PM
Captain John Smith's poll is up. It will finish with a score of 5.20.

Next triple capture is "The Golden Spider Web of Robert the Bruce".
Title: Re: Rate the Triple Capture Run - Day 4: The Golden Spider Web of Robert the Bruce
Post by: The Red Jaguars on July 19, 2013, 05:25:20 PM
I gave Robert the Bruce a 4. I don't know, this temple run is so boring. I know it is exactly similar to "Hans Holbein", but Christine and Jeremy moved a little too slow. Plus, Jeremy struggled in a few rooms like the Shrine too. I had to deduct the point for Jeremy missing the half-pendant also. The layout was impossible though, and they didn't have a chance at winning anyways. With 29 seconds left, they would've made it as far as the Jester's Court. It was a boring and forgettable triple capture altogether.
Title: Re: Rate the Triple Capture Run - Day 4: The Golden Spider Web of Robert the Bruce
Post by: Purple Parrots Fan on July 19, 2013, 06:36:10 PM
Who on earth gave them a 7? They are certainly not that great to get a 7.... :?

With that said, I gave them a 5. Neither Jeremy or Christine were that great. They were both too slow, and the run was just plain boring.
Title: Re: Rate the Triple Capture Run - Day 4: The Golden Spider Web of Robert the Bruce
Post by: NekoSuave on July 19, 2013, 06:39:35 PM
I think I'll give them a 4. They were slow, and Jeremy had difficulty in some of the rooms. And he should've found the half-pendant.
Title: Re: Rate the Triple Capture Run - Day 4: The Golden Spider Web of Robert the Bruce
Post by: PurpleParrot319 on July 19, 2013, 08:50:45 PM
This team got a 4 from me. Same reasons as TRJ and Neko. Just a slightly below average run despite the tough layout.
Title: Re: Rate the Triple Capture Run - Day 4: The Golden Spider Web of Robert the Bruce
Post by: The Red Jaguars on July 20, 2013, 06:21:04 PM
Robert the Bruce ends with a 4.67.

The next temple run is "The Lost Logbooks of Magellan".
Title: Re: Rate the Triple Capture Run - Day 5: The Lost Logbooks of Magellan
Post by: The Red Jaguars on July 20, 2013, 06:26:29 PM
Lost Logbooks gets a 4 from me. Robert was a pretty good frontrunner, but Jessica was horrible though. I don't blame Robert for wasting time on the Harmonic Convergence dead end, but Jessica had no reason to enter that room. Plus, she was so slow and looked confused half of the time. And she had the slowest Monkey assembly ever. Why did it take her over 30 seconds? Simply put, she was a lost cause. While the half-pendant was never seen, this team wouldn't have won thanks to Jessica.  :roll:
Title: Re: Rate the Triple Capture Run - Day 5: The Lost Logbooks of Magellan
Post by: Purple Parrots Fan on July 20, 2013, 08:39:04 PM
I gave this team a 4. Neither player was that impressive, and Jessica was slow as balls. I mean, a 30+ second monkey assembly?
Title: Re: Rate the Triple Capture Run - Day 5: The Lost Logbooks of Magellan
Post by: The Red Jaguars on July 21, 2013, 01:28:28 PM
I am going to end Magellan's time here, and it will finish with a score of 4.20.

The next triple capture that we will cover is "The Secret Battle Plan of Nathan Hale".
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: The Red Jaguars on July 21, 2013, 01:34:44 PM
Nathan Hale gets lowly 1 from me. IMO, this is the worst triple capture on the whole show. Christina failed really hard when she passed that half-pendant. James signaled the half-pendant to her, Kirk told her that she passed it up, and it was in plain sight. Yet, she STILL manages to pass it up and doesn't even attempt to look for it. :roll:  This was one of the fastest triple captures on the show, but there is no excuse for this team losing. Christina was totally to be blamed for this one. And with 1:07 left, I doubt they would've won because Christina was so slow anyways and she probably would've been forced down into the Jester's Court. :roll:
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: GreenMonkeys#1 on July 21, 2013, 02:19:30 PM
I'll give Nathan Hale the shit rating of 1. Christina should've found the half pendant, and she was slow.
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: Purple Parrots Fan on July 21, 2013, 03:29:46 PM
I personally gave them a 2. At least James was competent enough, and signaled back the half pendant to Christina. But yeah, there was no excuse to NOT find that half pendant. This whole thing could've easily been avoided if Christina paid better attention.
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: PurpleParrot319 on July 21, 2013, 03:52:20 PM
I also gave them a 2. Personally, a 1 is a bit too harsh. James was good. His partner, not so much. At least it was quick.

To be honest, I don't think any triple captures are worthy of a 1.
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: Purple Parrots Fan on July 21, 2013, 03:55:39 PM
Yeah, even the worst triple captures like Nathan Hale, Nzinga, and Golden Ship don't deserve a "1." Though out of all the triple captures, Nathan Hale is definitely the worst one to me.
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: PurpleParrot319 on July 21, 2013, 03:59:26 PM
Don't forget a certain Purple Parrot triple capture. That's not even worthy of a 1. ;)
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: NekoSuave on July 21, 2013, 11:49:52 PM
Yeah, these guys deserve a 2. At least James was competent, but Christina brought the run down a lot. Definitely the worst Triple Capture I've seen.
Title: Re: Rate the Triple Capture Run - Day 6: The Secret Battle Plan of Nathan Hale
Post by: The Red Jaguars on July 22, 2013, 11:36:07 AM
Nathan Hale finishes with a 1.71. The lowest score yet.  :oops:

Next triple capture will be "Henry VIII's Great Seal".
Title: Re: Rate the Triple Capture Run - Day 7: Henry VIII's Great Seal
Post by: The Red Jaguars on July 22, 2013, 11:41:11 AM
I gave Great Seal a score of a 9. This was one of the my all time favorite triple captures on the show. It was a very exciting and eventful temple, from the temple guards to the ending. Both Shay and Nick were pretty good temple runners also. They moved fast and didn't stall too much. The combination of Shay's screams, Kirk's commentary, and Nick jumping out at the end makes this a fun experience. Too bad they lost though, but their half-pendant was pretty obscure anyways. So you can't blame them for not finding it. While I like "Kamehameha" a little better, this one ranks up there too.  :mrsilver:  :mrsilver:  :mrsilver:
Title: Re: Rate the Triple Capture Run - Day 7: Henry VIII's Great Seal
Post by: Purple Parrots Fan on July 22, 2013, 04:21:32 PM
I gave them a 9. Easily the best triple capture on the show next to Kamehameha. Shay and Nick were a solid team, despite the outcome. :mrsilver:
Title: Re: Rate the Triple Capture Run - Day 7: Henry VIII's Great Seal
Post by: PurpleParrot319 on July 22, 2013, 04:26:27 PM
I also gave them a 9. Probably the second best triple capture behind another certain Silver Snakes run from the same season. Nick and Shay were a solid team that could've easily won if the half pendant was in plain sight. Can't really blame this loss on them.
Title: Re: Rate the Triple Capture Run - Day 7: Henry VIII's Great Seal
Post by: The Red Jaguars on July 23, 2013, 11:55:38 AM
And that is it for Great Seal. It will finish with a 8.75.  :mrsilver:

Next temple run up is "The Sacred Ring of Sultan Suleiman".
Title: Re: Rate the Triple Capture Run - Day 8: The Sacred Ring of Sultan Suleiman
Post by: The Red Jaguars on July 23, 2013, 12:01:00 PM
Sultan Suleiman gets a 3 from me. This team made way too many mistakes in the temple and could've avoided triple capture quite a few times. Most of the blame should be towards Brian though. He only tried one book in the Crypt and entered the Ledges when it opened. Because of this, he wasted time in the dead end Ledges and encountered an avoidable temple guard. And he forgot to signal his half-pendant back to Gracelyn too. Gracelyn was not much better either. She was slow and should've saw that half-pendant herself. This team only made it through five rooms with about 0:47 left. They wouldn't have won either way unless they didn't waste that time in the Ledges at the start. They were a pretty bad team in general too. :roll:
Title: Re: Rate the Triple Capture Run - Day 8: The Sacred Ring of Sultan Suleiman
Post by: PurpleParrot319 on July 23, 2013, 12:21:49 PM
I gave them a 2. This run sucked and it was hard to watch. Not quite as bad as Nathan Hale, but it's still worthy of a 2 in my opinion.
Title: Re: Rate the Triple Capture Run - Day 8: The Sacred Ring of Sultan Suleiman
Post by: Purple Parrots Fan on July 23, 2013, 02:50:51 PM
I gave them a 3. Brian and Gracelyn were just not fast, and not smart at all.
Title: Re: Rate the Triple Capture Run - Day 8: The Sacred Ring of Sultan Suleiman
Post by: The Red Jaguars on July 24, 2013, 11:43:04 AM
Sultan Suleiman finishes with a 2.75 score.

Next triple capture will be "The Mummified Hand of the Egyptian King".
Title: Re: Rate the Triple Capture Run - Day 9: The Mummified Hand of the Egyptian King
Post by: The Red Jaguars on July 24, 2013, 11:50:45 AM
I gave Mummified Hand an 8. This was a pretty exciting triple capture, even if it is kind of the team's fault for ending in triple capture. At the same time though, you could argue that the pendant drop messed up the team's strategy also. Maggie got very unlucky with her pendant drop. Josh did a good job finding her pendant and moving very fast on the top floor of the temple. Unfortunately, he missed the half-pendant by straying from Maggie's path. But their layout was hard anyways. This was a very memorable triple capture and I thought the team put up a good effort.
Title: Re: Rate the Triple Capture Run - Day 9: The Mummified Hand of the Egyptian King
Post by: Purple Parrots Fan on July 24, 2013, 03:30:45 PM
I gave them a 7. The pendant dropping was unlucky, but they were still a decent team. With the layout they were gonna endure, regardless of what path they took, they were gonna lose anyways.
Title: Re: Rate the Triple Capture Run - Day 9: The Mummified Hand of the Egyptian King
Post by: The Red Jaguars on July 25, 2013, 12:46:43 PM
And time is up for Mummified Hand! It will finish with a 7.80.

Next triple capture will be "The Missing Eye of David".  :mrsilver:
Title: Re: Rate the Triple Capture Run - Day 10: The Missing Eye of David
Post by: The Red Jaguars on July 25, 2013, 12:52:47 PM
I gave the Missing Eye run an 8. Michael and Emily were a good team and did nothing wrong in the temple. Michael completed his objectives very fast (especially the Crypt!) and Emily was a good second runner. You can't really blame them for missing the half-pendant in Medusa's Lair. It was definitely not in plain sight like most of the half-pendants were in S2. The temple ending was pretty hilarious with Emily giving her half-pendant to the temple guard and the run continuing on for a few seconds. :P Overall, this is the only triple capture I like from S2.
Title: Re: Rate the Triple Capture Run - Day 10: The Missing Eye of David
Post by: Purple Parrots Fan on July 25, 2013, 03:46:29 PM
I gave them a 7. Michael and Emily were a decent team, and the temple run wasn't bad either.
Title: Re: Rate the Triple Capture Run - Day 10: The Missing Eye of David
Post by: The Red Jaguars on July 26, 2013, 12:36:42 PM
Missing Eye finishes with a 7.75.

Now time to move onto "The Crown of Queen Nzinga".
Title: Re: Rate the Triple Capture Run - Day 11: The Crown of Queen Nzinga
Post by: The Red Jaguars on July 26, 2013, 12:41:18 PM
I gave Nzinga a lowly 2. This was a horrible temple run and this team wasn't good at all. Benjamin was alright, but Renee was dumb for allowing to end in triple capture. She had the option to plow through the Dark Forest wall or find the easy half-pendant location in the Swamp. Yet, she fails to do either. She passed the very half-pendant that Claude managed to find. The same Claude who ranked on the level of John and Tia. :roll: The second worst triple capture after Nathan Hale.  :oops:  :?
Title: Re: Rate the Triple Capture Run - Day 11: The Crown of Queen Nzinga
Post by: NekoSuave on July 26, 2013, 01:20:57 PM
I'm giving these guys a 2 as well. Really, Renee? You could have just busted through the wall. But instead, you hold the dubious honor of being the only second runner to get caught by a Temple Spirit with only a half Pendant.
Title: Re: Rate the Triple Capture Run - Day 11: The Crown of Queen Nzinga
Post by: Purple Parrots Fan on July 26, 2013, 03:43:41 PM
I also gave them a 2. There was NO excuse to not find that half pendant. Even Claude, Kerry, and Aqila found their half pendants. Plus, she could've just busted through the wall. They pretty much had a win handed to them, but thanks to Renee it wasn't meant to be. I was rooting for the Purple Parrots in the temple games. :(
Title: Re: Rate the Triple Capture Run - Day 11: The Crown of Queen Nzinga
Post by: PurpleParrot319 on July 26, 2013, 03:47:47 PM
I gave them a 3. This is probably a bottom 3 run behind Sacred Ring and Nathan Hale (and maybe behind Elizabeth I as well), but I don't think it's the worst. Benjamin was alright, but Renee blew it. I don't think it's worthy of a 2, but it's close.
Title: Re: Rate the Triple Capture Run - Day 11: The Crown of Queen Nzinga
Post by: The Red Jaguars on July 27, 2013, 11:31:36 AM
Queen Nzinga receives a 2.20.

We have three more triple captures left! The next one is going to be "The Walking Stick of Harriet Tubman".
Title: Re: Rate the Triple Capture Run - Day 12: The Walking Stick of Harriet Tubman
Post by: The Red Jaguars on July 27, 2013, 11:37:12 AM
I gave Harriet Tubman a 3. I was going to give this one a higher score, but the ending to this run was so lame. All Ryann had to simply do was use the Ledges and this team would've been fine. The team was only average at beast anyways. Chris made it far, but getting to the Shrine with 1:23 is not that impressive. A few seconds later, Ryann runs into the Crypt and ends this run. Nothing much to say about this one except the team could've easily avoided it. One of the golden rules of the temple is to always follow your partner's steps.
Title: Re: Rate the Triple Capture Run - Day 12: The Walking Stick of Harriet Tubman
Post by: Purple Parrots Fan on July 27, 2013, 03:25:51 PM
I gave them a 3. This run wouldn't have ended the way it did if Ryann simply followed Chris's path.
Title: Re: Rate the Triple Capture Run - Day 12: The Walking Stick of Harriet Tubman
Post by: NekoSuave on July 27, 2013, 03:28:21 PM
They're getting a 3 from me. How hard is it to follow your partner's path?  :roll:
Title: Re: Rate the Triple Capture Run - Day 12: The Walking Stick of Harriet Tubman
Post by: The Red Jaguars on July 28, 2013, 01:33:49 AM
Since I will be at a baseball game all day tomorrow, I don't know when I will update this. Plus, with 6 votes, I think we got everyone who usually votes in these. :P So Harriet Tubman finishes with a 3.33.

The next featured triple capture is "The Useless Map of the Chibcha Chieftain".
Title: Re: Rate the Triple Capture Run - Day 12: The Walking Stick of Harriet Tubman
Post by: Purple Parrots Fan on July 28, 2013, 01:35:35 AM
If you're gonna be out all day tomorrow, I could update it for you if you want.
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: The Red Jaguars on July 28, 2013, 01:39:46 AM
I gave the Useless Map triple capture a 7. The Orange Iguanas were a good team, but they had bad luck with their temple layout. With one pendant, all you can do best is to get lucky and avoid one guard. They were one of the very few teams (next to Kamehameha) to have their run ended with one pendant. It would've helped if Katie went to the King's Storeroom from the Pit. And Jared for that matter too. If they would've done that, they would've avoided both the central shaft AND triple capture. I think this team really would've reached the Dark Forest if it wasn't for the disappointing ending. But still, I don't mind this triple capture too much. If only they won their final temple game.  :(
Title: Re: Rate the Triple Capture Run - Day 12: The Walking Stick of Harriet Tubman
Post by: The Red Jaguars on July 28, 2013, 01:41:13 AM
If you're gonna be out all day tomorrow, I could update it for you if you want.

That would be awesome if you could. I don't know when I will get back tomorrow (probably late evening). Even though I have the Useless Map poll up now, I might not have time to make the Kamehameha one. You can add that any time if I am not on. ;) :mrpurple:
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: Purple Parrots Fan on July 28, 2013, 01:46:08 AM
First of all, it's Hallie, not Katie. And second of all, I'll set up the poll for Kamehameha if you're still not on by tomorrow evening. ;)

And I gave Hallie and Jared a 7. They were a good team, they just got extremely unlucky in the third temple game. And they just ran into some bad luck in the temple run. Though it would've helped if Hallie had entered the King's Storeroom instead of the Tomb.
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: The Red Jaguars on July 28, 2013, 01:48:34 AM
Oops, wrong Jared team from that production day.  :lol:

I won't probably be home until 10:00 pm or later. I might pop in on my phone a couple of times, but I definitely won't be able to update any lists or polls while on my phone. So I do appreciate any help. ;)
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: PurpleParrot319 on July 28, 2013, 11:27:46 AM
I also gave them a 7. They were a pretty good team. It's too bad they had bad luck in their 3rd temple game and in their temple run. The first room guard was really unlucky. I don't blame Hallie for sticking with the bottom door because your instincts take over at that point, especially when you're on the same level as an opened door. I can't hold that against her (I forget if she tried climbing up before entering the Tomb, but whatever). I know Jared could've entered the King's Storeroom right away, but he didn't know he would have to tackle the entire central column. He was screwed either way.

A good team that got robbed with one pendant. They probably would've reached the Useless Map if it weren't for the temple guards. :(
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: The Headless King on July 28, 2013, 01:43:36 PM
I gave it a 7 as well.  This triple capture was one part mistake, two parts unlucky.  You can barely blame this one on the team itself, so they still deserve a high score for at least doing what they did pretty fast.
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: NekoSuave on July 28, 2013, 02:22:19 PM
I'm giving them a 7. They were a good team that had some serious bad luck in the Temple.
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: PurpleParrot319 on July 28, 2013, 02:24:24 PM
Someone gave them a 5. :?

To be honest, I was actually considering giving them an 8. They were pretty good.
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: Purple Parrots Fan on July 28, 2013, 04:30:08 PM
Yeah, who on earth gave them a 5? I mean, this was said somewhere before on this forum, but they weren't a bad team, it was a bad outcome. And I really don't blame Hallie for entering the Tomb at the last second. It wasn't that she was taking a direct path, (like some people like to claim), she just didn't want to waste time climbing the Pit walls ala Veronica. Furthermore, if you're under a three minute time limit and have a hard time getting back on the platform, do you take the easier way and enter the Tomb, or waste time climbing?
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: PurpleParrot4Life on July 28, 2013, 06:00:13 PM
I was one of those "people on earth" to give Useless Map a 5. They were unlucky to encounter all three guards with only one pendant, but that situation was avoidable and would have been avoided if Hallie had stuck with her initial decision to climb up the wall in the Pit and go directly into the King's Storeroom. They probably would have gotten deep into the temple if time had completely expired, but they seemed pretty average given how they performed during their short time in the temple.
Title: Re: Rate the Triple Capture Run - Day 13: The Useless Map of the Chibcha Chieftain
Post by: The Red Jaguars on July 28, 2013, 10:10:45 PM
And I'm back! Nice to see a lot of votes for this temple run too. With 8 votes, Useless Map finishes with a 6.50.

And the final triple capture we need to cover is "The Pendant of Kamehameha".  :mrsilver:
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: The Red Jaguars on July 28, 2013, 10:17:00 PM
I gave Kamehameha a 10. This is a very exciting and memorable temple run that featured two really good players. The outcome of it is also very heartbreaking too. Robbie and Tina were kind of responsible for the triple capture and taking a really long path, but you can't hold that against them. First off, the temple guard layout was pretty unfair for a One Pendant team. Most One Pendant runs had the last guard in one of the entrance rooms. But here, all three guards were past the Wall Climb. Plus, the paths they were forced on was really long too. Both players moved fast and they made it "one room away" with about a minute left after entering all of their rooms. That is impressive.

The ending is very memorable too. While the Dungeon capture was fair, it still felt kind of "cheap". Not that it was his fault or Tina's, but the ending is such a heartbreaker. The audience felt the same too and you can see it in both Silver Snakes players face. Overall, this is a very exciting and memorable run with great players. It was too bad it ended this way, but I think they deserve a 10 overall considering the factors above.
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: PurpleParrot319 on July 28, 2013, 10:21:03 PM
At first, I was going to give them a 9. Then I realized that this run should stand above the rest because I think it's the best triple capture on the show. Sure, it was kind of the team's fault for being caught, but that doesn't take away from their overall performance. This was one of the strongest season 1 teams and they almost entered every room with about 50 seconds left. That is impressive.

Because of that, I gave them a 10! :mrsilver:
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: Purple Parrots Fan on July 28, 2013, 10:23:26 PM
I gave them a 9. Robbie and Tina were a solid team, despite their outcome. I would give them a "10," but I figure a "9" would be a little more fitting. Definitely one of the, if not the strongest triple capture on the show. Also, it's funny how both 1 pendant triple captures were the last two to be featured in this thread. Just thought I'd point that out. :lol:
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: NekoSuave on July 28, 2013, 10:37:53 PM
Eh, I'll give these guys a 10. I really like this run, even if it ended in heartbreak.
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: Purple Parrots Fan on July 28, 2013, 10:38:45 PM
Alright, I'll give this one a 10 as well. Robbie and Tina really deserve it.
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: The Headless King on July 28, 2013, 10:58:24 PM
I hate to be that one guy, but I gave them an 8.  On speed alone, they would definitely be a 10, but I can't overlook the fact that the triple capture was entirely their own fault.  They took literally the worst path possible given the fact that they only had one pendant (if they had both pendants, it would've been fine).  Someone said that the Temple Guard placement was unfair for a one-pendant run, but I disagree.  They could've at least dodged the Throne Room guard on the thought that the run wasn't going to be THAT easy.  Plus, even if they did put one guard in an entrance room, that wouldn't have mattered because they went through both entrance rooms.

The fact that they lost by triple capture was 100% their own fault, so I can't give them more than an 8.
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: PurpleParrot4Life on July 28, 2013, 11:09:09 PM
I wholeheartedly agree with THK, but I gave Robbie and Tina a 9. I am torn by the Kamehameha team. They brought the triple capture upon themselves by entering nearly every room of the temple, but at the same time cleared those rooms at an impressive rate.

On a slightly unrelated note, the major culprit of this run was when Tina decided to not follow Robbie into the Cave of Sighs. If she had been caught by the last guard in the Room of the Three Gargoyles, we would have the same impression of her as we do of Ryann. In that case, I believe this run would completely lose its "magic."
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: The Red Jaguars on July 28, 2013, 11:30:15 PM
I have some sympathy for these two to a certain extent also. Season 1 teams didn't really know better about the direct path being a negative factor in their temple run. But PP4L is right, the team pretty much set themselves up for the triple capture by Tina entering the Gargoyle Room. That meant that the team would've met all 3 of their guards. I like this run a lot though, and I gave it a perfect score because of the combination of the team performance, excitement factor, and how memorable the ending was. Just like Hallie and Jared, if only these two won their team game.  :(
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: The Red Jaguars on July 29, 2013, 10:32:49 PM
And our last run is over with. Kamehameha finishes with a 9.25.

I will post the final rankings in the next post. ;)
Title: Re: Rate the Triple Capture Run - Day 14: The Pendant of Kamehameha
Post by: The Red Jaguars on July 29, 2013, 10:39:35 PM
FINAL RANKINGS

1. "The Pendant of Kamehameha" - 9.25
2. "Henry VIII's Great Seal" - 8.75
3. "The Mummified Hand of the Egyptian King" - 7.80
4. "The Missing Eye of David" - 7.75
5. "The Useless Map of the Chibcha Chieftain" - 6.50
6. "The Lost Taj Mahal Turban of Aurangzeb" - 6.40
7. "The Lost Love Letter of Captain John Smith"- 5.20
8. "The Golden Spider Web of Robert the Bruce" - 4.67
9. "The Lost Logbooks of Magellan" - 4.20
10 "Elizabeth I's Golden Ship" - 3.80
11. "The Walking Stick of Harriet Tubman" - 3.33
12. "The Sacred Ring of Sultan Suleiman" - 2.75
13. "The Crown of Queen Nzinga" - 2.20
14. "The Secret Battle Plan of Nathan Hale" - 1.71


So yeah, I pretty much agree with these rankings. The top 5 triple captures are the ones that I can only tolerate. I like how the bottom 4 triple captures are from S2 also. That season easily had the worst triple captures on the show. The only one that I like from S2 is the "Missing Eye" one. Other than that, I am glad that Kamehameha and Great Seal all ranked high. And I agree with these ratings too.