Here is my ranking for the "Judge Roy Bean" episode. Overall, it was an above average episode. I bet you know what was the standout round for this episode before even reading this ranking.

THE THORNWOOD GAVEL OF JUDGE ROY BEAN
MOAT: 6.5/10
I liked the moat used in this episode, it was one of the more creative ones used on the show. The players had to cross the moat by having one partner push their partner on a stone board. But the partner pushing the board couldn't touch the player that was riding on top of it. And the player riding the board can't fall off either or else they were sent back. It required skill on both players part to cross. This moat was about average in quality and a couple of teams made it across fine while the Silver Snakes lagged behind. Overall, a creative moat.
LEGEND: 7/10
The legend takes place in the Wild West and talks about a ruthless Judge named Roy Bean. He was an iron-fisted Judge that was tough in the Wild West. He allegedly owned a bear that he used to scare people in order to keep order in the Wild West. One day, a group of cowboys came along and dragged an unconscious man to Judge Roy Bean. Roy Bean, being ruthless, charged the man $40 (which was all the guy had in his pockets) for loitering even though he was unconscious.
I liked the setting used for this legend. There weren't many legends on the show that were placed in the Wild West. And the legend did a pretty good job portraying Judge Roy Bean as being ruthless. But what sets me off of this legend is the silly part about the unconcsious man and Judge Roy Bean charging him $40 for loitering.

STEPS OF KNOWLEDGE: 6/10
Nothing really exciting happens here. In fact, the whole round was boring filled with silly questions. The Orange Iguanas and Green Monkeys were the only two teams that even got a correct answer. Oh yeah, the Silver Snakes also believe that Judge Roy Bean's gavel was made of a bear paw.

TEMPLE GAMES: 8/10
This was the best part about the entire episode. The temple games were very creative in this episode. The first temple game had the girls traveling through a maze-like shaft where they had to clear rubble out of the way and find a way out of the chamber. Once they were outside of it, they had to pull their bag of money through the holes until it was completely out. Definitely one of the most interactive temple games on the show. But I still don't know how the Green Monkey girl lost after having the lead almost the whole time?
The second temple was silly and unique also. Both male contestants had an "unconsious" man attached to them while they are riding a bucking horse. If the player fell off, then their opponent earns a point. It was very close, but the Green Monkeys fell off once, giving the Orange Igauans a final score of 1-0.
The last temple game had the teams in giant "Wells Fargo Wagons" and the teams had to smash their piggy banks by breaking them with their gavels. The Orange Iguanas won this temple game and shut out the Green Monkeys for the first time ever in the show's history and go to the temple with two pendants.
TEMPLE RUN: 5/10

This is one of those temple runs where the frontrunner makes good progress in the temple, but the second runner screws everything up. But Kelli screwed this temple run up major time. But I will get to that later. Mike was a fast guy in the temple and made it very far in his layout and not even half of the time on the clock had expired. He even had one of the fastest monkey assemblies on the show. When he was taken out, this temple run takes a turn for the worst. The second Kelli enters the temple, she already looks lost. She was so bright that she went up into the uncleared King's Storeroom where she wasted time completing the objective when she didn't have to. If that wasn't bad enough, she tries placing herself in the suits of armor and when she makes it to the Room of the Secret Password, she reads the passwords out while keeping her mouthpiece in. I am not sure what password even worked because none of them were comprehensible. But the producers must've felt bad and opened the door to the Quicksand Bog anyways. Not that it mattered, because her time ended there. She basically added one room of progress with over 1:30 on the clock. Way to go, Kelli.
While this temple run wasn't a total disaster, the second runner ruins it to the point that it is painful to watch. I wish I could rank it higher on account that Mike was pretty awesome, but Kelli's performance was so bad that I just can't tolerate to watch this run.
FINAL VERDICT: 6.5/10
For season three standards, this episode was slightly above average. But the episode is at least watchable and definitely worth the viewing. My favorite round was the unique set of temple games. Seriously, every temple game was unique in their own way and relevant to the legend. I wish more temple game rounds in other episodes were creative like this episode. I liked the legend also about Judge Roy Bean and the Wild West. The temple run though is very disappointing considering that Orange was first in the moat and swept the temple games. But you can blame Kelli for that one. Its such a shame when one players kills the entire run after working hard to get to the temple.