I just bought the game (honestly my heart skipped a beat when I saw the box) so here's some detail into how to play;
For starters, the game comes with;
1 Instruction Manual
12 double sided game board pieces (one side for the Moat, other side makes up The Temple)
3 Pendants of Life
6 Team Tokens w/ stands
6 Team dice
25 Lost Treasure cards
1 book of Legends
2 "Golden Cups of Belshazzar"
2 of "Galileo's Cannonballs"
72 Team cards
3 Temple Run dice
3 Temple Guard cards
3 Silver Monkey Cards
16 locked door tokens
Everybody picks a team to play as, and then they pick one of the Legends to search for.
Round 1: The Moat
The 12 board game pieces are placed out. There are 4 sections for each team to cross, and you go from START to RETURN and back to START. You take a team die and roll it. Every time you land on you team's logo you move ahead to the next section. If you roll another team's logo, you stay in place, but if you roll the logo of the team next to you, you fall in and have to go back to the start (for the board, Silver is next to Blue, Red next to Green, and Orange next to Purple. So if you're Blue and roll Red, you're ok, but if you roll Silver you start again.). If you fall in after you already made it to RETURN, you go back to RETURN and continue from there. Depending on how many play, 3-4 teams continue on.
Round 2: The Steps of Knowledge
For this round, the eliminated players become Olmec and Kirk (or both if only 1 person is eliminated). Olmec then reads the previously selected Legend from the Book of Legends and then asks the teams the questions associated with the Legend. Teams ring in by yelling "Olmec!", stomping their feet, waving their hands, how ever you want to to get Olmec's attention. If their is a tie, Kirk is the deciding tiebreaker and chooses which team answers first. The first 2 teams to answer 2, yes 2, questions correctly advance to the Temple Games.
Round 3: Temple Games
Their are 3 Temple Games, and if you had a deck of cards as a kid or attended a college party, you're gonna win.
Game 1- Golden Cup of Belshazzar. It's flip cup. You must flip the cup upside down twice. The winner gets a Pendant of Life.
Game 2- Galileo's Cannonball. It's Beer Pong. Use the cups from game 1 (and place a die in each to keep it weighed down cause they are very light. Each team has to land a cannonball in a cup twice to win.
Game 3- The Smashed Printing Plate of Frederick Douglas. Slap Jack. The deck of 72 teams cards (by the way, very small cards), are shuffled and placed, one at a time, face up on the playing surface. Each card has a team logo and team name, but some also feature a team logo and a different team's name. When a, for the sake of the conversation, a BLUE BARRACUDA logo appears and it says BLUE BARRACUDAS on it, you slap it. Any cards that are on the pile are then yours. If the card has a RED JAGUAR logo but says GREEN MONKEYS and you slap it, any cards in that pile and forfeited to your opponent and it counts for them. The player with the most cards wins a Pendant.
The team with the most Pendants goes on to the one, the only.....
Round 4: The Temple Run
For starters, the Temple is a 6X2 layout with 6 rooms on each floor (no way to do the 3 floor center column). It is also possible to do the rooms in any combination you want, and instead on the right, you enter the Temple from the left hand bottom floor room and must also exit from there as well.
The eliminated players hide the Treasure in a room by placing it under the board of the desired room, as well as the 3 Temple Guard cards. While the Treasure can be placed in any desired room, the Temple Guard cards are hidden by the eliminated players each rolling a Temple Run die and the added sum of the 3 numbers shown are where the Guards will be placed. Each room has a number on the bottom between 3 and 9 and, depending on the number rolled, a Guard is placed under a room of a player's choice. This happens until each eliminated player places their Guard under a room. If they want, the Treasure can even be placed in a room with a Guard.
The player is given the 3 Temple Run dice to roll to move through the Temple. The dice are numbered 1-3 in red and in yellow. When a player gets to a door, they must roll the dice and all 3 numbers must be one color for the door to open. If not, they are able to roll 1, 2, or all 3 to get them to one color. If the sum of the dice is 8 or 9, the door is locked and an eliminated player places a Locked Door token on that door. While also going through the Temple, there are centain items that you can not go on; water in The Swamp and The Pit, the sundial in The Observatory, the Captain's Wheel in The Pirate's Cove, a Stone Block in The Shrine (and in other rooms), the Treasure Chest in The Treasure Room, and a fallen tree in The Dark Forest. Ladders can be climbed (obviously).
When a player enters a room, they must pick up the game board piece to see if the Treasure is in there. If a Guard is in there, the eliminated player that placed it there yells out "Olmec!", and the player must hand over their Pendant to them. With the Pendant structure being that you can get 3 instead of the usual 2, The rules for 1 and 2 Pendants still apply, but now if you won 3, the first runner gets 2 and the second runner gets the 1. You can be taken out of the Temple by either getting caught without a Pendant or getting trapped and unable to move out of a room. In either case, the player is moved back to the start.
Also, when entering the Shrine, the player will take all 3 Silver Monkey cards and place them in order to form the Silver Monkey statue. Once they assemble the statue, they may then try and unlock the doors by rolling the dice.
The player has 3 minutes, so they must roll quick and be lucky. Once the Treasure is found, all doors are unlocked, including any doors that are locked with a token, but the player must still roll the dice in order to move through the rooms. If they exit through the bottom left room, they are the winner. If not, well.... Play again 😁
As a little Easter egg, the instruction manual contains phrases from the show (example; when reading the rules for the Temple, it reads "Let's put 3 minutes on the clock! Olmec, lower your gate..."), and when you open the box, one of the side panels reads "OH YEAH!". All the Treasures are from the show itself, and each room has its little nods to the show.
All together, it's really fun. It's a little repetitive, but the way you can change the room layout is refreshing. Plus, it kinda has a Dungeon & Dragons feel with the Temple Run. I definitely would recommend getting the game, especially if you're still a die hard fan or not.
Hope you enjoyed my explanation.