Phantom's Temple

The Temple => The Treasure Room => Topic started by: The Bandit King on February 08, 2010, 02:53:22 PM

Title: Legends: Rebirth-The Surviving Blueprints of Edward Teller
Post by: The Bandit King on February 08, 2010, 02:53:22 PM
Episode 31: The Surviving Blueprints of Edward Teller

The camera winds and twists its way through a thick jungle of strange and exotic plants. After a few wrong turns, it finally stops in front of an ancient Mayan temple. At the base of the temple, a giant stone head sits. Suddenly, the head’s eyes light up and it begins to speak:

Legends of the Hidden Temple: Rebirth!” These words appear on the screen. “With your guide, Kirk Fogg! And here he is now!”

A middle-aged man wearing a denim shirt and blue jeans swings in on a rope.

“Thank you! Thank you, everybody! Nice to see everyone again! It’s good to see you again, Olmec! Welcome to Legends of the Hidden Temple: Rebirth. The rooms are filled with lost treasures protected by mysterious Mayan Temple Guards. Only Olmec knows the legends behind each of these newly discovered treasures in his temple…which one are we gonna hear about today, Olmec?”

“The legend of the Surviving Blueprints of Edward Teller,” Olmec replies.

“Ah, the Surviving Blueprints of Edward Teller,” Kirk repeats. “Well, the legend is set, and one of these six teams will have a chance to retrieve the blueprints—will it be:

“The Red Jaguars?” The camera zooms in on each team as they are introduced.
“The Blue Barracudas?
“The Green Monkeys?
“The Orange Iguanas?
“The Purple Parrots?
“Or the Silver Snakes?

“They’ll have to pass some tough physical and mental tests, but in the end, only one team will have the rights to enter Olmec’s Temple. But first, they have to cross that Moat, and Olmec will tell us how they have to do that today…”

Olmec begins to explain the Moat Crossing:
“Before you stands an abandoned fishing net, and beside it, an old vine. When Kirk gives the signal, one player from each team will grab the vine and swing out to the net, grab onto it, and begin climbing. Once you reach the top, drop down and dash to the other side. Once you’re safely across, it’ll be your partner’s turn to cross in the same way. If you touch the water before you grab onto the net, you must go back and start again. Once both players reach the other side, run over and hit the gong.” Kirk hits the Silver Snakes’ gong to demonstrate. “The first four teams to hit their gongs will go on to the next round!”

“All right, let’s get started,” Kirk says. “Teams, are you ready?”
The six teams scream and cheer in response.
“Olmec, are you ready?” asks Kirk.
“Indubitably,” Olmec replies.
“Okay,” says Kirk. “On your mark, get set, GO!”

All six teams swing out to the net and attempt to grab it. Only the Red Jaguars’ boy and Blue Barracudas’ girl successfully grab it, though—everyone else is sent back. “It’s not easy to grab that net while you’re swinging!” Kirk narrates. The Red Jaguars’ boy and Blue Barracudas’ girl are almost to the top as the other teams swing out to the net a second time. Everyone grabs the net except the Purple Parrots’ boy, who is sent back again. The Red Jaguars and Blue Barracudas have now gotten one player across, and the second players on each team swing out to the net and grab onto it. The Orange Iguanas’ boy and Silver Snakes’ boy both reach the top of the net and climb over it to drop down. The Purple Parrots’ boy has now grabbed the net, but is still only about halfway up. The Green Monkeys’ girl has finally grabbed the net as well, and is slowly climbing to the top. “We still need four teams—who’s it gonna be?” Kirk asks. The Blue Barracudas’ boy has now reached the top of the net and climbs over, climbing down a little bit before he finally drops off and wades to the other side. He climbs out of the Moat and slams down on his team’s gong. “We’ve got our first team—now we need three more!” Kirk says. The Purple Parrots’ boy appears to have his foot caught in the net as the Red Jaguars’ girl climbs over the net. She drops off the net and clambers for the other side, where she and her partner slam down on the gong. The Green Monkeys’ girl falls off the net as the Orange Iguanas’ girl climbs over the top. She scrambles over the top of the net, drops down, dashes to the other side and scrambles out of the Moat. She starts celebrating as a spotter motions for her to hit the gong, which she eventually does. “Whoa, caught up in the moment—we still need one more team, though!” Kirk says. All the fog is now gone from the Moat as the Silver Snakes’ girl falls off the net, as does the Purple Parrots’ boy, leaving his shoe entangled in it. “Whoa, they both fell off—now they have to go back!” Kirk shouts. “And at this point, they’re probably startin’ to get tired!” The Silver Snakes’ girl swings out and grabs the net, but the Green Monkeys’ girl and Purple Parrots’ boy miss it. The Silver Snakes’ girl climbs the net slowly as the other two players grab the net. Slowly but surely, all three climb the net. The Silver Snakes’ girl finally reaches the top, where she climbs over and drops down. She walks to the other side, gets helped out of the water by her partner, and hits the gong to end the extremely long Moat Crossing.

“Okay, that’s it!” Kirk exclaims as he appears onscreen, standing between the Silver Snakes. “The Silver Snakes are soaking-wet, but they finally did it—they made it across, and going on to the Steps of Knowledge are the Silver Snakes…and the Orange Iguanas…” Kirk briefly pauses between each team’s name to allow applauding. “…and the Blue Barracudas…and the Red Jaguars! The Green Monkeys and the Purple Parrots didn’t quite make it, but that’s okay—we’ve got a great gift for them, and here’s what it is!” They receive a $50 gift certificate from Pacsun.
Title: Legends: Rebirth-The Surviving Blueprints of Edward Teller
Post by: The Bandit King on February 08, 2010, 02:56:02 PM
Kirk and the four remaining teams are now standing atop the Steps of Knowledge. “As the quest continues, it’s time now for Olmec to tell us about the Surviving Blueprints of Edward Teller. But teams, pay attention, because your knowledge of the legend could bring you a step closer to Olmec’s Temple…”

Olmec begins to tell the story:
“One of the greatest scientists of modern times was Edward Teller, the father of the hydrogen bomb. When Russia first detonated their own atomic bomb in 1949, President Harry Truman ordered the construction of a more powerful bomb, and appointed Edward the head of the project to build one.
“‘If we don’t act fast, the Russians will beat us to it,’ Teller worried aloud. ‘Everybody, get the lead out!’
“‘Yeah, hurry up, everyone!’ said another man.
“‘No, really—get the lead out,’ said Edward. ‘We’ll need it to make the bomb.’
“Edward, along with his team of scientists and mathematicians, worked tirelessly on the bomb. Some people wanted to quit, but Edward was persistent, and forced them to work night and day until the bomb was complete. Utilizing two different types of explosive chemical reactions, the bomb was said to be at least twice as powerful as the atomic bomb. However, its creator may not have wanted it to be used in the first place. Legend has it that Edward met with some of his peers to protest its being tested.
“‘This thing is too dangerous to use,’ Edward argued. ‘We should just use it to intimidate the Russians.’
“But the other scientists were adamant that the bomb be tested. And so, in 1952, against Edward’s wishes, the first hydrogen bomb was detonated at the Ewenatak peninsula in the Pacific Ocean. When Edward heard about it, he tore up all his blueprints, so that no one could use them to make weapons as powerful as the hydrogen bomb ever again. All that remained were his master blueprints, which he kept locked away until he died. Only very recently have they made their way to the Temple. Your quest is to recover the Surviving Blueprints of Edward Teller and bring them back here.”

“All right, Olmec, thank you for that,” says Kirk. “But please, tell us, where are the blueprints?”

“The Surviving Blueprints of Edward Teller can be found in the Inventor’s Workshop,” Olmec replies. The camera zooms in on the rolled-up blueprints hanging on the capstan in the center of the room before fading back to Kirk.

“Teams, you’re now standing on the Steps of Knowledge,” Kirk explains. “In a moment, Olmec will ask you a question. If you think you know the answer, stomp down on that ancient marking in front of you. If you’re right, you’ll be able to move down to the next level, but if you’re wrong or you run out of time, I’m gonna give the other teams a chance to answer.” Kirk begins descending the Steps. “The first two teams to make it to the bottom level will be one step closer to Olmec’s Temple. Olmec, we’re now ready for your first question.”

Olmec begins:
“Did Edward Teller develop: the atomic bomb, the hydrogen bomb, or the cluster bomb?”
The Blue Barracudas ring in. “The…hydrogen bomb.”
“That is correct,” Olmec replies. The Blue Barracudas descend to the second step.
“Blue Barracudas are first to step down,” Kirk remarks. “Next question, Olmec.”

“What country detonated an atomic bomb in 1949: Russia, China, or the United States?”
The Orange Iguanas ring in. “The…U.S.A.?”
“Incorrect,” Olmec explains.
The Red Jaguars ring in. “Russia…?”
“That is correct,” Olmec replies. The Red Jaguars join the Blue Barracudas on the second step.
“Red Jaguars are right on their tail,” Kirk remarks. “Continue, please, Olmec.”

“Who was president when Russia tested their atomic bomb: Franklin Roosevelt, Harry Truman, or Dwight D. Eisenhower?”
The Blue Barracudas ring in. “Truman?”
“That is correct,” Olmec responds. The Blue Barracudas step down to the penultimate step.
“Nice job—now they’re just one step away from the Temple Games!” Kirk narrates. “But anything can happen. Olmec, next question.”

“Was one of the men who worked with Edward on the bomb named: Ulam, Ujiji, or Unyanyembe?”
No one rings in for a second, but just as the whistle sounds, the Orange Iguanas ring in. “Oo…lam?”
“That…is correct,” Olmec replies. The Orange Iguanas step down to the next level.
“Now the Orange Iguanas step down,” Kirk narrates. “This is still anyone’s game—next question.”

“Why didn’t Edward want to test the hydrogen bomb—”
The Red Jaguars ring in before any choices are given. “Uh, he thought it was too dangerous.”
“That…is correct,” Olmec replies, and the Red Jaguars join the Blue Barracudas on the next-to-last step.
“Nice job, Red Jaguars—they’re now one step away as well,” Kirk explains. “Still time for the other teams, though—next question.”

“In what year was the hydrogen bomb detonated: 1942, 1952, or 1962?”
The Silver Snakes ring in first. “1942?”
“Incorrect,” Olmec replies.
The Blue Barracudas ring in. “1952?”
That…is correct!” Olmec booms. The Blue Barracudas leap to the bottom and high-five one another.
“And we have our first team for the Temple Games now!” Kirk comments. “Still looking for one more team. Who’s it gonna be: the Silver Snakes, the Orange Iguanas, or the Red Jaguars? Olmec, next question, please.”

“Is another name for a hydrogen bomb: A-bomb, H-bomb, or—”
The Blue Barracudas cut Olmec off this time. “The H-bomb!”
That is correct!” Olmec exclaims. The Red Jaguars jump to the bottom step, where they are congratulated by the Blue Barracudas.

“And we’ve got our two teams!” Kirk says as he runs over to the Steps and stands between them. “They are the Red Jaguars, and the Blue Barracudas! Orange Iguanas, Silver Snakes, you guys did great, too, and we’re not sending them empty-handed either. We’ve got a great gift for them, and here’s what it is!” They receive a SpongeBob SquarePants game for the Nintendo DS Lite.

Kirk is now standing between the Red Jaguars and the Blue Barracudas. “These two teams are gonna be duking it out in the Temple Games, and we’ll see that right after this!”

The camera cuts to the right and zooms in on a cluster of plastic plants next to the edge of the Dark Forest as the title appears onscreen, and we fade to a commercial.
Title: Legends: Rebirth-The Surviving Blueprints of Edward Teller
Post by: The Bandit King on February 08, 2010, 06:47:23 PM
*NOTE: Credit for Temple Game #1 goes to The Dark Enforcer.*

We return from the break and see Kirk standing in front of the Temple with the two remaining teams on either side of him.

“Welcome back,” he says. “Now, the glory goes to the fastest and the strongest…

“So let’s hear it for Joy and Matthew of the Red Jaguars!” The audience applauds for the tall blue-eyed girl with long black hair and the slightly taller green-eyed boy with messy black hair. “And Amy and Dalton of the Blue Barracudas!” The audience claps for the short blue-eyed girl with long curly brown hair and the tall brown-haired, brown-eyed boy.

“Are you guys ready to play?” Kirk asks the teams.

“Yeah!” comes their energetic reply.

“All right, go get ready for the Temple Games!” Kirk says just as energetically, laughing a bit. “They’re ready! Now, our two teams are gonna be competing for…” Kirk retrieves a Pendant of Life from his pouch and holds it up to the camera. “…Pendants of Life in these Games. They’ll need those Pendants to protect them from the dreaded Temple Guards that protect Olmec’s Temple. There are three Temple Games—Olmec, would you tell us about Temple Game #1 if you would, please?”

“Wouldn’t I anyway?” Olmec replies. The black lights under him come on as he begins to explain the first Game:

“Unlike the atomic bomb, the hydrogen bomb used two different reactions to fuel its incredibly explosive power. In this game, you’ll be helping start those reactions. When Kirk gives the signal, adjust your weight to begin turning the giant wheel you’re standing on. For every rotation you make, it symbolizes one reaction inside the hydrogen bomb. The player who makes the most rotations at the end of thirty seconds…wins.”

“Good thing these aren’t real bombs,” Kirk says. “Let’s put thirty seconds on the clock!” The clock slams down in the bottom right-hand corner of the screen with a loud gong. “Let’s get situated on the wheels here…on your mark, get set, GO!”

Nothing much exciting happens in this game—Joy and Amy are each about the same speed, and both get their balance fairly early on. Amy falls off about halfway into the game, allowing Joy to catch up slightly. The two girls are pretty even when time expires.

“Okay, that’s it!” Kirk remarks, running back onscreen. “Come on down off the wheels there—let’s look at the scores and see how you did.” Kirk glances at the teams’ scorecards. “The Red Jaguars made eight rotations, and…the Blue Barracudas made seven rotations, so that gives the Red Jaguars the half Pendant of Life!” The audience applauds for a second or two. “Don’t worry, Blue Barracudas; you guys can catch up in this next Temple Game. It’s worth a half Pendant, too—Olmec, tell us about it, please…”

Olmec begins:
“Despite Edward Teller’s protesting, the other scientists that built the hydrogen bomb tested it in an isolated group of islands in the Pacific Ocean. In this game, you won’t be dropping bombs, but your accuracy will be tested. When Kirk gives the signal, place a ball between your feet, swing out, and drop it in one of the holes in your nine-chambered bin. Then swing back and grab another ball. The first player to fill all nine holes, or…the player that fills the most holes in sixty seconds…wins.”

“How good is our teams’ accuracy? We’ll find out,” says Kirk. “Set the clock for sixty seconds!” The clock slams down in the corner with a loud gong sound effect. “On your mark, get set, GO!”

The spotters place a ball between Matthew’s and Dalton’s feet, and the two boys swing out to the bin shaped like a tic-tac-toe board to drop in their first ball. They both hit the dead-center square of the bin, and both swing back to get another ball placed between their feet. Matthew is slightly faster than Dalton, but Dalton is slightly better about getting the balls in different squares in the bin. With ten seconds to go, Dalton has seven out of the nine areas filled. Matthew tries to catch up, but can’t put any more balls into a vacant hole as time expires.

“Okay, time’s up!” Kirk says as he appears back onscreen and stands between the two boys at the top of the platform. “That game really puts your aim to the ultimate test, but the Blue Barracudas filled up seven of their nine holes, and the Red Jaguars only filled up six, so the Blue Barracudas win the half Pendant of Life!” He allows the audience to applaud for a few seconds. “So now, we’re tied up, one Pendant apiece—or one-half Pendant apiece, I should say. But now, it’s time for the third and final Temple Game, worth one full Pendant of Life. This’ll decide the winner—Olmec, tell us about Temple Game #3…”

Olmec begins to explain the final Game:
“When the hydrogen bomb was tested without Edward’s consent, Edward took most of his blueprints and destroyed them. In this game, you’ll be gathering up Edward’s blueprints for him—they’ll be destroyed later. When Kirk gives the signal, launch yourself up to the net, grab a roll of blueprints off it, drop down and place it in your bin. Then, your partner will jump up and grab a roll of blueprints. The blueprints on blue paper at the top of the net are of utmost importance and worth two points; the rest are worth only one point. The team that scores the most points at the end of sixty seconds…wins.”

“This is for the Temple,” Kirk remarks. “Let’s put sixty seconds on the clock, please!” The clock slams down in the corner, ready to go. “On your mark, get set, GO!”

The girls both jump up and grab a normal roll of blueprints off the net on their first try. The boys each try for a blue roll, but Dalton manages to get it a bit faster than Matthew, allowing the Blue Barracudas to pull slightly ahead. Amy also retrieves a blue roll with about 38 seconds left, leaving the Red Jaguars to catch up. Dalton gets a white roll of blueprints with 30 seconds left, and Joy successfully grabs her team’s first blue roll soon afterward. With ten seconds to go, the Blue Barracudas only have two blue rolls of blueprints left on their net, while the Red Jaguars have four. Matthew scrambles to get another roll of blue blueprints, and places it in his bin just before time expires.

“Okay, that’s it!” Kirk shouts, running back onscreen. “That’s it—let’s count ‘em up and see how we did…” Kirk kneels beside the bins and begins to count the rolls, counting two for each blue roll. “Let’s see—the Red Jaguars got two, three, four, six, eight, nine points! And the Blue Barracudas—whoa, a lot of blue ones in here…they got one, two, four, six, eight, ten, eleven, thirteen points! The Blue Barracudas get the full Pendant—that gives them a Pendant and a half; the Red Jaguars have a half—the Blue Barracudas are goin’ to the Temple!” Dalton and Amy high-five one another as the Red Jaguars join in the celebration. “Red Jaguars, come over here—you guys did great, too; showing some great sportsmanship. We’re not sending you guys home empty-handed, oh no—here’s what we’ve got for you!” They receive a custom-made Legends of the Hidden Temple: Rebirth watch.

As the prize disappears off-screen, we see Kirk standing beside Dalton and Amy. “The Blue Barracudas did it, and now we’ll see if they can make it through Olmec’s Temple; retrieve the Surviving Blueprints of Edward Teller—right after this!”

The camera pans in on the Dark Forest and zooms in on one of the tree’s “faces” as the title appears onscreen, and we go to a commercial.
Title: Legends: Rebirth-The Surviving Blueprints of Edward Teller
Post by: The Bandit King on February 09, 2010, 06:37:02 PM
We return from the break and find Kirk standing in front of the Temple with the winning team.

“Welcome back to Legends: Rebirth,” he says. “The Green Monkeys have proven themselves worthy, and now they’ve earned the right to enter Olmec’s Temple. But first, Olmec’s gonna give them some information to help them retrieve the Surviving Blueprints of Edward Teller…”

Olmec begins to explain the layout as the camera gives us a first-person tour of the Temple:
“You could start…by running up the stairs to the Crypt! Grab the book from the skeletons, and pass into the Rope Labyrinth! Maneuver through the ropes, and climb into the Sculptor’s Studio. Smash the hollow sculptures to find the key that will lead you into the Chamber…of the Sacred Markers. Match the symbols on the right to those on the left, and pass into the Inventor’s Workshop. Spin the wheel to operate the machine, and open the door to the SHRIIIINE of the Silver Monkey! Assemble the statue and you may be headed toward the Room…of the Secret Password. Find the tablet with the correct inscription and shout it out to open the door to the Pharaoh’s Secret Passage. Slide down the tunnel to the Dungeon, where you could smash through the wall into the Dark Forest…but beware of the Temple Guards that may inhabit the trees! Find the key in the tree, and you’ll enter…the Ancient Cave. Press yourself against the correct cave painting, and you’ll gain entry to the Owl’s Nest! Find the special white owl, and attach it to its proper nest, then…crawl through the Labyrinth, climb through the Ledges, race down the stairs and back through the Temple Gate! The choices are yours and yours alone!” Olmec pauses. “You won 1½ Pendants in the Temple Games. Who’s going first?”

“I am,” says Amy, raising her hand.

“Very well, Amy,” Olmec replies. “When Kirk gives the signal, you’ll race through the Gates into the Temple and make your way toward the Surviving Blueprints. Hidden inside the Temple are Temple Guards assigned to protect three specific rooms. You can trade your Pendant for an extra life and go on, but…if you’re caught without a Pendant, you’ll be taken out of the Temple, and it’ll be Dalton’s turn to enter and try his luck. Hidden somewhere in the Temple is the other half of your Pendant. If you can find it and you’re carrying the other half, you’ll receive an extra life. If you can reach the Blueprints, all the doors of the Temple will instantly unlock, and the Temple Guards will vanish. Return through the Gates with the Surviving Blueprints of Edward Teller in three minutes, and you’ll both be handsomely rewarded…and here’s how!”

• Just for making it this far, they’ll get an MP3 player.
• If they can grab the Surviving Blueprints within three minutes, they’ll also receive a sports package from Outdoor Products.
• And if they can bring the Surviving Blueprints out of the Temple before three minutes expires, they’ll win a trip to Monterrey, California.

“All right, the Blueprints are right up there in the Inventor’s Workshop—let’s see if they can make it there and then make it back with ‘em,” Kirk remarks. “Mouthpieces in, you two—let’s set the clock for three minutes!” The clock slams down in the bottom corner of the screen, ready to go.

“Olmec, lower your gate, if you please.” Olmec moans gutturally as the gate is lowered, and the black lights under him go out.

“Looks like we’re ready,” Kirk says as Amy is shown positioned at the starting line. “On your mark, get set, GO!”

Amy jogs up the stairs, clutching her team’s only full Pendant of Life. She soon disappears behind Olmec and slides down into the Ledges, where she begins crawling through the outcroppings in the room (2:54). After a few seconds of hitting actuators to the Rope Labyrinth only to meet with locked doors, she hits the actuator to go up, and the door opens into the Crypt (2:42). She climbs up into the room and pulls all three books before opening the door to the Rope Labyrinth—however, the first TEMPLE GUARD jumps out from hiding, scaring her (2:30). “Oh, a Temple Guard!” Kirk says. “But she’s got a Pendant—her team’s only full Pendant!” Amy hands over her Pendant of Life after a few seconds, and the Temple Guard disappears back behind the secret door as she proceeds into the Rope Labyrinth. After a few seconds, she reaches the other side of the room, where she hits the actuator for the Chamber of the Sacred Markers. The door opens, so she proceeds into the room (2:12). “All right—now she’s just one room away from those Blueprints!” Kirk narrates. Amy looks around the room before locating two tiles on the stage-left wall. She looks around some more until she finds the third tile on the opposite wall, and then gets to work placing them correctly. She does so, but the door to the Inventor’s Workshop doesn’t open—only the one downward into the Owl’s Nest, so she begins climbing down into this room instead (1:52). “Oh, the Inventor’s Workshop won’t open—she’ll have to take the long way, looks like!” Kirk says. Amy climbs down into the Owl’s Nest, but the second TEMPLE GUARD ambushes her as she steps off the ladder (1:45).

“Oh, second Temple Guard got her! Go, Dalton!” Kirk shouts. Dalton takes off, following Amy’s path precisely, including the unnecessary trip into the Ledges. When he reaches the Rope Labyrinth, he bypasses the open door to the Chamber, instead choosing to go down to the now-open door to the Owl’s Nest, picking up the hidden half-Pendant on the actuator along the way (1:25). “Oh, there’s that half Pendant!” Kirk narrates. “He may need that later—we’ll see!” Dalton enters the Owl’s Nest and begins searching through the mass of stuffed owls at the back of the room until he finds the white one. He begins placing the owl on the nests in the room, trying three incorrect nests until he finally finds the right one, opening the door to the Ancient Cave (1:02). “All right—now that leads him into the Dark Cave—the Ancient Cave!” Kirk narrates as Dalton enters the room. “Now he’s right under the Lost Blueprints!” Dalton heads to the back of the room and gets to work aligning his body with the stage-left cave painting, but nothing happens (0:48). “Try the middle one!” Kirk shouts, and Dalton does so, but again, nothing happens (0:40). “Try the last one!” Kirk exclaims, and Dalton heads over to the stage-right cave painting, and after a little difficulty, manages to press all three actuators. Sounds like those of drums beating and cavemen grunting echo throughout the room, and the door to the Dark Forest opens (0:30). “That’s it—now he’s headed into the Dark Forest!” Kirk shouts as Dalton enters the room. “Now he’s gonna have to stick his hand in the trees—hopefully there aren’t any Temple Spirits in there!” Dalton sticks his hand in the stage-left tree and feels around, but comes out empty-handed (0:23). He tries the stage-right tree, but before he can stick his hand in it, the tree’s arms grab him and the TEMPLE SPIRIT in the tree shouts “COME HERE!” (0:17). “Oh, that tree’s a Temple Guard!” Kirk shouts. “But he found the other half of his Pendant, so he can keep going!” After Dalton places his two Pendant halves in the hole of the tree, he forgoes looking for a key, breaking down the wall and entering the Dungeon (0:05). He makes a beeline for the Pharaoh’s Secret Passage, but time expires before he can enter it.

“Oh, they ran out of time!” laments Kirk. “This was a tough Temple; they had to take the long way around. That’s okay, though; they still get the MP3 players, and their dignity’s still intact. But we’ve gotta get out of here—we’ll see you next time, and remember: it’s not just Legends, it’s Legends: Rebirth! Buh-bye!”

Kirk and Amy wave to the crowd as the credits start rolling. Close-ups of many rooms in the Temple are seen, including the Ancient Cave and the Dark Forest. Dalton emerges from the Temple, and he, Amy and Kirk are seen talking and laughing as the credits finish rolling.
Title: Legends: Rebirth-The Surviving Blueprints of Edward Teller
Post by: The Bandit King on February 09, 2010, 06:46:26 PM

The Surviving Blueprints of Edward Teller
Season 1, Layout 4
Artifact Location
: The Inventor’s Workshop
Team: Blue Barracudas (Amy Houston & Dalton Stein)
Pendants: 1½
Result: Ran out of time

This was one of the toughest Temple layouts I’ve ever seen. The players didn’t do anything wrong, they just were done in by a tough layout that required the runner to progress through at least eight rooms before grabbing the artifact.

Amy unknowingly caused the Run’s demise with her time in the Temple. She started in the Ledges, where she tried all the actuators for the Rope Labyrinth. When none opened, she was forced up into the Crypt, where she met the first Temple Guard. Thinking now that she should take the upper path, she took an unnecessary turn into the Chamber instead of trying the actuator for the Owl’s Nest (which was where the hidden half Pendant was and, as seen when Dalton entered it, would have opened). She was taken out in the Owl’s Nest with 1:45 left on the clock.

Dalton was a bit smarter than Amy, and quite a bit faster. Even though he took the unnecessary path through the Ledges, he noticed the open door to the Owl’s Nest and took it, also grabbing the half Pendant (a good thing, for he would need it in the Dark Forest). After clearing three rooms by himself (an impressive feat, as he had less than two minutes to work with), time ran out in the Dungeon. If Amy had started in the Crypt and hadn’t entered the Chamber, this could have been a win. Maybe next time…

Rating: 5.5 out of 10

Notes and Trivia: During the legend, Olmec says that the Blueprints had only “relatively recently” made their way to the Temple. This probably refers to the fact that Edward Teller died in 2003, and the blueprints had only had seven years to get to the Temple.

The prop used for the artifact in this episode is the same one used for the Lost Blueprints of Charles Babbage from earlier in the season.

Temple Diagram made by JTH1
Title: Legends: Rebirth-The Surviving Blueprints of Edward Teller
Post by: The Ancient Warrior on February 09, 2010, 07:18:47 PM
I saw a lot of different references here and there that made for great additions. :)